User:TeKRunneR: Difference between revisions

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Created page with "== Skills to perm == * The fire within * Thunderbolt * Mental magnetism * Aura: Keen observation * Meditation * Premonition * Metal detector * Charge of the bovine * Upgrade arm..."
 
TeKRunneR (talk | contribs)
Skills to perm
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== Skills to perm ==
== Skills to perm ==
* The fire within
* Thunderbolt
* Mental magnetism
* Mental magnetism
* Aura: Keen observation
* Aura: Keen observation
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* Metal detector
* Metal detector
* Charge of the bovine
* Charge of the bovine
* Trample of the rhino
* Upgrade armor
* Upgrade armor
* Thunderbolt
* Aura: Mystery
* Aura: Mystery
* Firestorm
* Firestorm
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* Stone armor
* Stone armor
* Aura: Vigor
* Aura: Vigor


== Items to acquire ==
== Items to acquire ==

Revision as of 07:38, 8 December 2010

Skills to perm

  • Mental magnetism
  • Aura: Keen observation
  • Meditation
  • Premonition
  • Metal detector
  • Charge of the bovine
  • Trample of the rhino
  • Upgrade armor
  • Thunderbolt
  • Aura: Mystery
  • Firestorm
  • Detachment
  • Ant's strength
  • Fire shield
  • Summon water buffalo
  • Stone armor
  • Aura: Vigor

Items to acquire

  • Viking Games Jersey
  • Karma Charm


Pulls

Max pulls (3 days)

Day 1

  1. Hero's Cape
  2. Great Scottish kilt
  3. Insanely super bowl
  4. Rolled doll dahl
  5. Talisman
  6. Gold coin / Blue chip
  7. Positronic computer
  8. Sock puppet / embossed emblem / personal copy of the internet
  9. Boomstick / Scythe
  10. Bray

Day 2

  1. Bray
  2. Bray
  3. Garcia's software
  4. Jack's boots
  5. Sneakiers
  6. Xentrium breastplate
  7. Bicycle shorts
  8. Positronic computer
  9. Copy of the internet
  10. ??

Day 3

  1. Paperclip / swingline
  2. Bray / Mr. Tea
  3. Bray / Mr. Tea
  4. Whatever, usually out of useful stuff to pull anyway