Difference between revisions of "User:TeKRunneR"

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(Created page with "== Skills to perm == * The fire within * Thunderbolt * Mental magnetism * Aura: Keen observation * Meditation * Premonition * Metal detector * Charge of the bovine * Upgrade arm...")
 
(Skills to perm)
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== Skills to perm ==
 
== Skills to perm ==
* The fire within
 
* Thunderbolt
 
 
* Mental magnetism
 
* Mental magnetism
 
* Aura: Keen observation
 
* Aura: Keen observation
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* Metal detector
 
* Metal detector
 
* Charge of the bovine
 
* Charge of the bovine
 +
* Trample of the rhino
 
* Upgrade armor
 
* Upgrade armor
 +
* Thunderbolt
 
* Aura: Mystery
 
* Aura: Mystery
 
* Firestorm
 
* Firestorm
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* Stone armor
 
* Stone armor
 
* Aura: Vigor
 
* Aura: Vigor
 
  
 
== Items to acquire ==
 
== Items to acquire ==

Revision as of 23:38, 7 December 2010

Skills to perm

  • Mental magnetism
  • Aura: Keen observation
  • Meditation
  • Premonition
  • Metal detector
  • Charge of the bovine
  • Trample of the rhino
  • Upgrade armor
  • Thunderbolt
  • Aura: Mystery
  • Firestorm
  • Detachment
  • Ant's strength
  • Fire shield
  • Summon water buffalo
  • Stone armor
  • Aura: Vigor

Items to acquire

  • Viking Games Jersey
  • Karma Charm


Pulls

Max pulls (3 days)

Day 1

  1. Hero's Cape
  2. Great Scottish kilt
  3. Insanely super bowl
  4. Rolled doll dahl
  5. Talisman
  6. Gold coin / Blue chip
  7. Positronic computer
  8. Sock puppet / embossed emblem / personal copy of the internet
  9. Boomstick / Scythe
  10. Bray

Day 2

  1. Bray
  2. Bray
  3. Garcia's software
  4. Jack's boots
  5. Sneakiers
  6. Xentrium breastplate
  7. Bicycle shorts
  8. Positronic computer
  9. Copy of the internet
  10.  ??

Day 3

  1. Paperclip / swingline
  2. Bray / Mr. Tea
  3. Bray / Mr. Tea
  4. Whatever, usually out of useful stuff to pull anyway