Difference between revisions of "Hollow seahorse-duck (foe)"
From Twilight Heroes Wiki
Heliophage (talk | contribs) (The base xp is 220.) |
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|miss3=The creature charges you, but you duck into a nearby maze and lose it in the twists and turns. | |miss3=The creature charges you, but you duck into a nearby maze and lose it in the twists and turns. | ||
|miss2=The seahorse-duck approaches menacingly, but you scare it off by waving a little arrow at it. | |miss2=The seahorse-duck approaches menacingly, but you scare it off by waving a little arrow at it. | ||
− | |xp= | + | |xp=220 |
|chips=0 | |chips=0 | ||
|loc1=hollow seahorse-duck | |loc1=hollow seahorse-duck |
Revision as of 10:29, 5 April 2011
hollow seahorse-duck |
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You are fighting a hollow seahorse-duck.
With a bubbling, roaring, quack (trust me, it sounds even weirder than the description indicates), the hollow seahorse-duck critter does its best to try to eat you.
Your opponent attacks ...
Hit messages:
Unspecified Message
- The seahorse-duck charges. You try to dodge, but some crazy giant bat flies out of nowhere, picks up the seahorse-duck, and drops it right on top of you.
- The creature comes at you. You try to duck into a nearby building to hide, but it's a red building and you only have yellow and black keys.
It hits you for X damage.
Critical hit message:
Your opponent has a critical hit! It hits you for X damage.
Miss messages:
Unspecified Message
- The seahorse-duck approaches menacingly, but you scare it off by waving a little arrow at it.
- The creature charges you, but you duck into a nearby maze and lose it in the twists and turns.
Fumble messages:
Your foe fumbles! It takes X damage.
Victory! You beat up your foe and win the combat!
You gain 220 experience.
Known resistances/weaknesses
Unspecified
Former resistances were Verified to have no resistances or weaknesses., remember to remove this information from the page when resistances are spaded.
Locations
References
- Based on the Atari 2600 video game Adventure.