Difference between revisions of "Template:Companion"

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(Created page with "<includeonly>__NOTOC__<p style="text-align:center;">[[Image:{{{image}}}]]</p> '''{{{name}}}''' <br> <big>'''How Obtained'''</big><hr> {{#ifeq:{{{itskill|}}}|yes|'''Sidekick/c...")
 
m (removing instances of "sidekick")
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<br>
 
<br>
 
<big>'''How Obtained'''</big><hr>
 
<big>'''How Obtained'''</big><hr>
{{#ifeq:{{{itskill|}}}|yes|'''Sidekick/companion obtained from skill/item.'''<br>
+
{{#ifeq:{{{itskill|}}}|yes|'''Companion obtained from skill/item.'''<br>
 
'''Skill:''' {{#if:{{{skname|}}}|[[{{{skname}}}]]|''Unknown''[[Category:Incomplete]]}}<br>
 
'''Skill:''' {{#if:{{{skname|}}}|[[{{{skname}}}]]|''Unknown''[[Category:Incomplete]]}}<br>
 
{{#if:{{{skitem|}}}|'''Skill item:''' [[{{{skitem}}}]]<br>}}}}<noinclude>
 
{{#if:{{{skitem|}}}|'''Skill item:''' [[{{{skitem}}}]]<br>}}}}<noinclude>
  
</noinclude>{{#ifeq:{{{item|}}}|yes|'''Sidekick/companion obtained from item.'''<br>
+
</noinclude>{{#ifeq:{{{item|}}}|yes|'''Companion obtained from item.'''<br>
 
'''Item:''' {{#if:{{{itname|}}}|[[{{{itname}}}]]{{#if:{{{itname2|}}}|, [[{{{itname2}}}]]}}|''Unknown''[[Category:Incomplete]]}}<br>}}<noinclude>
 
'''Item:''' {{#if:{{{itname|}}}|[[{{{itname}}}]]{{#if:{{{itname2|}}}|, [[{{{itname2}}}]]}}|''Unknown''[[Category:Incomplete]]}}<br>}}<noinclude>
  
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[[Category:Companion]]</includeonly><noinclude>
 
[[Category:Companion]]</includeonly><noinclude>
 
==Template==
 
==Template==
'''<nowiki>{{Sidekick/companion</nowiki><br><nowiki>
+
'''<nowiki>{{Companion</nowiki><br><nowiki>
 
|name=</nowiki><br><nowiki>
 
|name=</nowiki><br><nowiki>
 
|image=</nowiki><br><nowiki>
 
|image=</nowiki><br><nowiki>
|itskill=yes</nowiki>''' ''If the sidekick can be summoned by both a skill and an item.'''''<br><nowiki>
+
|itskill=yes</nowiki>''' ''If the companion can be summoned by both a skill and an item.'''''<br><nowiki>
|skname=</nowiki>''' ''Skill name for sidekick that can be summoned by both a skill and an item.'''''<br><nowiki>
+
|skname=</nowiki>''' ''Skill name for companion that can be summoned by both a skill and an item.'''''<br><nowiki>
|skitem=</nowiki>''' ''Item name for sidekick that can be summoned by both a skill and an item.'''''<br><nowiki>
+
|skitem=</nowiki>''' ''Item name for companion that can be summoned by both a skill and an item.'''''<br><nowiki>
|item=yes</nowiki>''' ''If the sidekick can be summoned only by item.'''''<br><nowiki>
+
|item=yes</nowiki>''' ''If the companion can be summoned only by item.'''''<br><nowiki>
|itname=</nowiki>''' ''Item name for sidekick that can be summoned only by an item.'''''<br><nowiki>
+
|itname=</nowiki>''' ''Item name for companion that can be summoned only by an item.'''''<br><nowiki>
 
|itname2=</nowiki>''' ''Alternative item.'''''<br><nowiki>
 
|itname2=</nowiki>''' ''Alternative item.'''''<br><nowiki>
|source=</nowiki>''' ''Source for sidekicks that are summoned by other ways.'''''<br><nowiki>
+
|source=</nowiki>''' ''Source for companions that are summoned by other ways.'''''<br><nowiki>
 
|ability=</nowiki>''' ''Use free text to describe ability'''''<br><nowiki>
 
|ability=</nowiki>''' ''Use free text to describe ability'''''<br><nowiki>
|dur=</nowiki>''' ''Duration, for sidekicks that are not full-time'''''<br><nowiki>
+
|dur=</nowiki>''' ''Duration'''''<br><nowiki>
 
|msg=</nowiki>''' ''Messages used in-game. Mark "none" if there are none.'''''<br><nowiki>
 
|msg=</nowiki>''' ''Messages used in-game. Mark "none" if there are none.'''''<br><nowiki>
 
}}</nowiki>'''
 
}}</nowiki>'''
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<br>
 
<br>
 
<big>'''How Obtained'''</big><hr>
 
<big>'''How Obtained'''</big><hr>
'''Sidekick/companion obtained from item.'''<br>
+
'''Companion obtained from item.'''<br>
 
'''Item:''' [[old coin]]<br>'''Duration:''' 60 min.
 
'''Item:''' [[old coin]]<br>'''Duration:''' 60 min.
  

Revision as of 16:01, 1 May 2015

Template

{{Companion
|name=
|image=
|itskill=yes
If the companion can be summoned by both a skill and an item.
|skname=
Skill name for companion that can be summoned by both a skill and an item.
|skitem=
Item name for companion that can be summoned by both a skill and an item.
|item=yes
If the companion can be summoned only by item.
|itname=
Item name for companion that can be summoned only by an item.
|itname2=
Alternative item.
|source=
Source for companions that are summoned by other ways.
|ability=
Use free text to describe ability
|dur=
Duration
|msg=
Messages used in-game. Mark "none" if there are none.
}}


Usage

Adding...

{{Companion
|name=Smart-aleck kid
|image=sakid-sidekick.gif
|item=yes
|itname=old coin
|dur=60 min.
|ability=Stops opponent attacks
|msg=''When blocking:''
*The kid reaches into his backpack, and says, "Hmm, feels like fortune cookie." Then he pulls whatever it is out of the backpack. "That no fortune cookie!" the kid shouts, and throws the object at your opponent, who gets distracted when the projectile hits its mark.
*Your opponent calls you by name, and the kid takes offense. "You no call him(her) <player_name>, you call him(her) Doctor <player_name>!" he shouts.
*The little kid gets a running start and jumps onto the back of your opponent. The two go down in a heap, but the kid springs right back up. "Holy smoke! Crash landing!" the kid shouts.
''Otherwise:''
*The kid yells at you to cover your heart... which is good advice but not especially applicable at the moment.
*You ask the kid to get involved the fight, but he's not nuts, just crazy.
''If you have a sidekick that already blocks attacks then:''
*The kid insists you call your sidekick "Doctor <sidekick name>." It's sort of annoying.
}}

Results in...

Sakid-sidekick.gif

Smart-aleck kid


How Obtained

Companion obtained from item.
Item: old coin
Duration: 60 min.


Behavior

Ability: Stops opponent attacks

Messages

When blocking:

  • The kid reaches into his backpack, and says, "Hmm, feels like fortune cookie." Then he pulls whatever it is out of the backpack. "That no fortune cookie!" the kid shouts, and throws the object at your opponent, who gets distracted when the projectile hits its mark.
  • Your opponent calls you by name, and the kid takes offense. "You no call him(her) <player_name>, you call him(her) Doctor <player_name>!" he shouts.
  • The little kid gets a running start and jumps onto the back of your opponent. The two go down in a heap, but the kid springs right back up. "Holy smoke! Crash landing!" the kid shouts.

Otherwise:

  • The kid yells at you to cover your heart... which is good advice but not especially applicable at the moment.
  • You ask the kid to get involved the fight, but he's not nuts, just crazy.

If you have a sidekick that already blocks attacks then:

  • The kid insists you call your sidekick "Doctor <sidekick name>." It's sort of annoying.