Template talk:Fight

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Revision as of 14:51, 26 February 2008 by Tarwix (talk | contribs)

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I added chip range and xp. Template:Obtain can still be used for items. It just occurred to me that this might not work out on monsters that do not give chips; I'll work on a way to fix that. - Satan

On second thought, it'd be more convenient to just put 0 for chip range, even if that's not technically what it shows after battle. - Satan

  • Shazam! Chips won't appear anymore if you omit the field. The glory that is if#. --The Slumberjack 12:53, 3 January 2008 (MST)

Why does a blank line get created if you enter a period after the physical damage template? And I'm seeing two lines if an XP value is entered, one with XP in brackets and a second one with the number that was entered in the template. --Tarwix 21:59, 23 February 2008 (MST)

I'm fixing to go look at the physical damage template right now. As for your second problem, it's because xp is already integrated into the fight template. The exp template only needs to be used when separate from a fight. - Satan

Ok. I'm extremely sorry about those numerous edits and mistakes I made, but with the new method I've been working on, we'll have more variables but less to type manually. So I'll have this completely functional soon, and I'll personally go through and adjust everything. - Satan

  • I tried putting in the proper entries for your template on one enemy, the battle drone, and found some issues. Two minor ones that I could fix. But I couldn't figure out where to put the <br> to separate multiple physical+element attacks; too many curly braces! --Tarwix 15:51, 26 February 2008 (MST)