Two Paths Diverged in a Prehistoric Wood

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Two Paths Diverged in a Prehistoric Wood The path you're following through the park takes you into a pleasant grassy clearing, complete with gently rippling stream and, oddly, a little wooden sign that reads "Please stay off the grass." You pause to admire the grass you're not supposed to walk on, and notice a rustling from across the clearing. Out steps a creature you thought had been lost to the mists of time, but there it is ... a dodo! You realize that in a park full of pre-dinosaurs it shouldn't be surprising to see something as recently extinct as a dodo, but somehow a thing made extinct by humans and brought back by humans seems more poignant. All too soon the dodo ducks back into the grass.

Stay the path, it's the right thing to do Damn the sign and follow that bird! Split the difference and wade down the stream


  • stream

A Fishy Medal You slip off your boots, roll up your pants, and step into the creek. The cool water is pleasantly refreshing after all of the hard crime-fighting work you've gone through. As you wander down the stream, you notice the moonlight glinting off of shapes of silvery fish that are swimming along with you. Something about their shape is a little odd, or a little ancient, you're not sure. As you watch them swim around, a different type of glint catches your eye. You reach into the water and pull up a silver disk, or medal. You decide to take it with you.

You got an item: seal o' canth

  • follow bird

Sign, Sign, Everywhere a Sign You decide you don't care what the sign says--it was probably put up by a villain anyway. Without giving it any thought you stride across the dewy grass and creep into the woods, trying to catch up with the dodo. Thankfully the bird lives up to its reputation and seems spectacularly unconcerned when you stumble upon it a minute later. In fact, it ignores you completely as it finds its way through the trees to a small brick building. There's a feeding trough there, and the dodo begins pecking avidly at the shiny metal of the trough, completely ignoring the birdseed and fruit inside.

While the dodo fails to find a midnight snack, you wander around the outside of the building and realize it's a small museum of sorts, dedicated to the dodo. You find a phamphlet, written in rhyming verse, describing the nature of the dodo. It's poignant stuff, so you decide to keep the pamphlet.

You got an item: verse of the dodo

  • stay on the path

Combat!

You are fighting a sphinx. http://www.twilightheroes.com/images/foes/sphinx.gif

Like a good little hero, you stick to the prescribed path. Shortly down the road you encounter a sphinx. You're not sure if this is a gyno sphinx or an andro sphinx, mostly because you can't remember your Greek roots. You think the dromedary has one hump and the bactrian has ... wait, no, that's camels. What a riddle this creature has turned out to be. What's less puzzling are its intentions--it launches itself at you immediately.

Victory! You beat up your foe and win the combat!

You gain 193 experience.