Gloves Summary Table

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Revision as of 17:24, 23 December 2007 by MrDolomite (talk | contribs) (1x cat alpha sort to * as main article)

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Item Power Level Required Autosell Value Notes
Armored gloves 3 2 20
Black gloves 9 8 128 Increased chance of critical hits
Forcegloves 5 4 50 +4% resist fire, ice, electric, and acid damage
Infernium gloves 12 11 200 +20 to maximum PP
Leather gloves 1 1 5
Reinforced gloves 2 1 10
Spiked gloves 4 3 35 +3 Melee Damage
Sticky gloves 1 1 60 +3% Item Drops
Work gloves 7 6 78 Prevents Weapon Fumbles


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