Template talk:Skill

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Revision as of 20:03, 8 March 2008 by Bagatelle (talk | contribs) (New page: Hookay, finally got it working. Sorry for spamming RC. As the game stands now, skills and effects are both popped-up in the same way (popup.php?skill=xyz), and as such the template is code...)

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Hookay, finally got it working. Sorry for spamming RC. As the game stands now, skills and effects are both popped-up in the same way (popup.php?skill=xyz), and as such the template is coded to accept both skills and effects. But should true skills be separated out from effects via items/etc? Presumably people will eventually use the ID numbers to bot or write Greasemonkey scripts, and having them split out would make it easier to parse skill numbers. --Bagatelle 21:03, 8 March 2008 (MST)