Talk:Mechanics

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Revision as of 15:26, 5 June 2008 by Reaper (talk | contribs) (just a little update to the theory)

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Hmmm, I suppose I'll start discussion here. This page needs to be edited more...but in any case, I was wondering what people think the hit rate formula is. --MN (#228) (T|C) 16:02, 5 June 2008 (MST)


it should be something like, (Reflex - enemy Reflex + % chance of missing = hit rate + #% chance of fumble)--Reaper 16:09, 5 June 2008 (MST)

i just realized that, that only covers the low end. so it should be a little different. more like (Reflex - Enemy reflex + % of hit or miss = hit rate + % chance of fumble) i put the chance of fumble at the end because its counted as a -hit rather than a non-hit. --Reaper 16:26, 5 June 2008 (MST)