Captain Buzzkill

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This page is UNDER CONSTRUCTION:
Is there a limit to th scaling?


You are fighting Captain Buzzkill.

In the center of the park you find your old nemesis, Captain Buzzkill. He gazes at you with the sourest of expressions on his face as you approach. Fighting against the pull of his aura of anger, you attempt to flash a smile. It trembles on your lips and fades away, but the Captain sees, and frowns all the harder. Still trying to resist, you hum a little Bob Marley to yourself, and prepare to engage the Captain in battle.


Hit message(s):

  • No special hit messages

Critical Message:

  • No special critical messages

Miss message(s):

  • No special miss messages


You gain (Current level)*11) experience.


As soon as the captain goes down, you turn your attention to the malevolent device he'd been protecting. Raising your hands high overhead, you prepare to smash them down on the console. But then you notice a "Deactivate" switch and decide to just flip that instead. With a deepening hum and then a hiss, the machinery shuts down and vents a strange mist throughout the park. Waves of happiness wash over you as the mist dissipates into the city--apparently the stolen psychic energy was just being contained instead of destroyed, and now it's been unleashed back to the city it was stolen from. You gain an effect: Overjoyed. (Added for 120 minutes.)

You get an adrenaline rush for beating the villain!


Bedtime +30 minutes.


Location

Occurs at St. Anne Park

Notes

  • Once defeated becomes a One Time Adventure
  • Scales with level