Template talk:Item
Carrying the discussion from Scribble over; the template probably should have additional elements for autosell value (with a proviso that negative values mean "not autosellable"), quest item/untradeable, power, level requirement to use, and anything else that appears "above" the extra linebreak in item descriptions in-game, that seperates the "enchantments" (i.e., +5% chips, in the cited example of the royal crown) from the item statistics.). Weldable might also be considered for inclusion, although it gets listed below the break - it's not really a logical "enchantment" --Hen3ry 16:29, 11 December 2007 (MST)