User:Edivad
From Twilight Heroes Wiki
Background
I started with 4 accounts, one per class.
Kurg(naturalist, now my main) Zap(elementalist) Kalios(psion) Zorzos(gadgeteer)
I wanted to play each of them 'fully' and with the same effort, with no preferences - which is also why my wiki and forum handle don't match any of their names.
However, as time went on and retcon went in...I realized that trying to play that many turns each day would drive me crazy. So I made Kurg my main, and I just don't bother to check with the other 3(although I might use them to help spade stuff, if anyone needs that).
Skills I wanna get, AKA 'Gotta perm them all'
List of skills left to perm on Kurg, in rough order...
- Sinus of the Shark
- Aura: Magnetism
- Electric Net
- Advanced MA
- Upgrade Armor
- Stun Gas
- Endurance
- Biofeedback
- Detachment
- Psionic Blast
- Aura: Vigor
- Electronic understanding
- Meditation
- Knit bone
- Aura: Keen observation
- Wind Warrior
- Mind Jab
- Premonition
- Aura: Mystery
- Telekinesis
- Knit Flesh
- Mind Poke
- Maul of the Cave Bear
- Summon Water Buffalo
- Spines
- Nurture
- Summon Wolf
- Trample
- Talons
- Snout
- Memory
- Mantis Reflexes
- Charge of the Bovine
- Kangaroo Punch
- Ant Strength
- Firestorm
- Tornado
- Stone Armor
- Lightning Bolt
- Groundquake
- Ice Bolt
- Air Shield
- Throw Sparks
- Proper Grounding