Difference between revisions of "Talisman Summary Table"

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| [[corrupt amulet]] || Any || +50% Strength<br>+50% Intellect<br>+50% Reflexes<br>-50% XP per combat<br>Autosale : 1000
 
| [[corrupt amulet]] || Any || +50% Strength<br>+50% Intellect<br>+50% Reflexes<br>-50% XP per combat<br>Autosale : 1000
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| [[dice keychain]] || Any || +20% chips<br>-1 PP per turn<br>Autosale : 200
 
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| [[Ebon Eye of the Deep]] ||  Any || +5% of weapon damage returned as PP<br>+15 spell damage<br>-20% chips
 
| [[Ebon Eye of the Deep]] ||  Any || +5% of weapon damage returned as PP<br>+15 spell damage<br>-20% chips

Revision as of 11:09, 28 November 2009

Talismans cannot be auto-sold except where noted.

Talismans don't have level restrictions.

Other than the starting talismans, talismans don't have class restrictions.

Talisman Class Notes
Abaddon charm Any +10 fire damage
+20% fire resistance
+20% Strength
-3 PP per turn
Astral Monkey's Paw Necklace Any +15% Strength
+10% to your maximum Hit Points
-5% Intellect
corrupt amulet Any +50% Strength
+50% Intellect
+50% Reflexes
-50% XP per combat
Autosale : 1000
dice keychain Any +20% chips
-1 PP per turn
Autosale : 200
Ebon Eye of the Deep Any +5% of weapon damage returned as PP
+15 spell damage
-20% chips
Ember in a Bottle Elemental +n (.5 x your level) spell damage
-2 to maximum HP
genuine lookalike World Series 2008 ring Any +30% resist fire, ice, electric, and acid damage
-2 damage absorption
genuine lookalike World Series 2009 ring Any +20% to your maximum Hit Points
-20% to your maximum Power Points
Grimm's Bulwark Any +20% to your defensive rating
+20% resistance to all elements
Regenerates HP as a function of level (currently +level HP per turn, capped at +10).
Regenerates PP as a function of level (currently +level/2 PP per turn, capped at +5).
-15% offense
Intellectual Headband Psion +10% to the duration of auras
-1 Reflexes
Livia's icicle pendant Any +5 ice damage
+10 spell damage
+10% ice resistance
Custom item given to Cristiona
Lug-Nut Keychain Gadgeteer +1 damage absorption
-1 Strength
Orb of Insight Any +15% Intellect
+20% to the duration of auras
-5% Reflexes
Paradox Naught Any Attacker takes 6 damage
+3 HP per turn
-15% Intellect
Reed's Brassard Any +30% Strength
+20% to your maximum Hit Points
+10% to hit
-15% to your defensive rating
Shark's Tooth Necklace Naturalist +n (.5 x your level) melee damage
-1 Intellect
special wooden cup Any +15 Melee damage
+10% to hit
+3 XP per combat
-15% dodging ability
Swedish Navy Wrench Any +15% Reflexes
+10 dodging ability
-5% Strength
Tempest's Brooch Any +30% Intellect
+20% spell damage
+5 damage absorption
-15% to your defensive rating
Thunder in a Bottle Any Using skills costs -2 PP
+10% to your maximum Power Points
-3 Melee damage
Typhoon's Bracers Any +30% Reflexes
+2 extra attack(s) per turn.
+4% chance of critical hits.
-15% resistance to all elements
Ultimate Aviator Goggles Any +10% chips
+2 PP per turn
Grants wearer the ability to fly
-5% item drops



Equipment Summary Tables
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Melee Weapons | Ranged Weapons | Offhand | Transportation

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