Difference between revisions of "Mutant vagrant"
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|miss3=Some of whatever caused this guy to mutate gets on you and causes you to feel very badly. Which is awkward, but not damaging. | |miss3=Some of whatever caused this guy to mutate gets on you and causes you to feel very badly. Which is awkward, but not damaging. | ||
|miss1=He tries to burn you with a scathing diatribe, but it ends up just being a vague rant. | |miss1=He tries to burn you with a scathing diatribe, but it ends up just being a vague rant. | ||
− | |chips= | + | |chips=12-19 |
|xp=20 | |xp=20 | ||
|item1=army boots|image1=army-boots.gif | |item1=army boots|image1=army-boots.gif |
Revision as of 20:52, 21 May 2010
mutant vagrant |
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You are fighting a mutant vagrant.
You run across a vagrant who has been horribly mutated by the toxins in the slums. He--or maybe she--appears to be more zombie than human at this point, but definitely doesn't seem to like you.
Your opponent attacks ...
Hit messages:
- He launches into a scathing diatribe. The accusations really burn you up. damage+ (fire) damage
- The mutant and vagrant aspects war within him, until the mutant side wins and he bites you.
- Some of whatever caused this guy to mutate gets on you and causes you to feel very ill.
He hits you for X damage.
Critical hit message:
Your opponent has a critical hit! He hits you for X damage.
Miss messages:
- He tries to burn you with a scathing diatribe, but it ends up just being a vague rant.
- The mutant and vagrant aspects war within him, until the vagrant side wins and he hits you up for some change. You tell him no and he shrugs it off.
- Some of whatever caused this guy to mutate gets on you and causes you to feel very badly. Which is awkward, but not damaging.
Fumble messages:
Your foe fumbles! He takes X damage.
Victory! You beat up your foe and win the combat!
You gain 20 experience.
You got an item: army boots (Unspecified Drop rate)
You got an item: leather jacket (Unspecified Drop rate)
Known resistances/weaknesses
Unspecified
Former resistances were 50% weak to electric damage., remember to remove this information from the page when resistances are spaded.