Automaton

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automaton

You are fighting an automaton.

This clockwork man has been created to service the other clockwork machinery in the castle. Mmm, recursively delicious! He also doubles as a clockwork guard during off hours.
Your opponent attacks ...

Hit messages:

  • The automaton gets confused for a moment and thinks it's time for it to return to its repair duties. Which would be great if you were a robot.
  • The automaton socks it to you with its socket set.
  • The automaton repairs an automaton that fixes an automaton that jury-rigs an automaton that duct tapes an automaton that punches you.



It hits you for X damage.

Critical hit message:

Your opponent has a critical hit! It hits you for X damage.



Miss messages:

  • The automaton gets confused for a moment and thinks it's time for it to return to its repair duties, so you pretend to be a robot. Apparently all that time popping and locking hasn't gone to waste.
  • The automaton pulls out its socket set, but you don't let it sock it to you.
  • The automaton starts repairing another automaton, but you lure it away before you get swarmed.



Fumble messages:

Your foe fumbles! It takes X damage.


Victory! You beat up your foe and win the combat!


You gain 240 experience.

You got an item: clockwork core (15 ± 0.7%)
You got an item: irrhodium socket set (30.1 ± 0.9%)
You got an item: irrhodium gauntlets (30.4 ± 0.9%)






Known resistances/weaknesses

Immune to fire damage.
Immune to electric damage.


Locations

References

  • The first miss message refers to the break dancing techniques of popping, locking, and the robot.
This enemy is a robot with an electronic brain.
This enemy is a clockwork enemy.