Black-market herbalist

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black-market herbalist

You are fighting a black-market herbalist.

Is selling illegally imported, illicit substances of a questionable nature at ten-times markup on the black market to unsuspecting customers really so wrong? Oh, yeah, it is!
Your opponent attacks ...

Hit messages:

  • In addition to bringing back traditional herbalism, this vendor also provides traditional electroconvulsive therapy. What a deal! (electric) damage
  • He splashes a vat of "medicine" on you. Normally this wouldn't be a problem, but he was in the middle of cooking them. (fire) damage
  • He hits you with a pill the size of his fist. At least he didn't make you swallow it.



He hits you for X damage.

Critical hit message:

Your opponent has a critical hit! He hits you for X damage.



Miss messages:

  • The herbalist offers to you a complimentary course of traditional electroconvulsive therapy, but that's one of those cases where the old kind was never better.
  • He splashes a vat of "medicine" on you. You feel slightly more fit, energetic, tall, calm, happy, charming, and susceptible to the placebo effect.
  • He offers you a pill the size of his fist, but you decline to swallow it.



Fumble messages:

Your foe fumbles! He takes X damage.


Victory! You beat up your foe and win the combat!


You gain 87-130 chips.

You gain 103 experience.

You got an item: green tea (13.6 ± 1.9%)
You got an item: ginseng supplement (26 ± 2.5%)
You got an item: powdered gingko (25 ± 2.5%)






Known resistances/weaknesses

50% resistant to electric damage.
50% weak to acid damage.


Locations