N-barreled shotgun (double)
n-barreled shotgun (double)
Plural: n-barreled shotguns (double)
To explain this object, you first need to posit a research physicist who is trying to solve the n-body problem, where n is a small prime number and 'body' is strictly limited to 'barrels on a shotgun'. Possibly you need to also assume the physicist comes from a lab in another dimension, where the number of barrels on a shotgun affects the projectile outcomes in significantly weird ways. It may not be necessary, but it certainly helps the calculations if you also assume the physicist is spherical. Don't ask me, that's just how it works.
The dial on the shotgun is currently set at 2. There are four other settings: 3, 5, 7, and 11.
June 2010 Item of the Month
Ranged weapon (Spray weapon)
Power: 10
Item cannot be auto-sold
{{#vardefine:consumable|no}}{{#vardefine:consumable|{{#var:consumable}}}}Usable
Item cannot be worn in runs with a 'no pulls' restriction
+1 extra ranged attack(s) per turn.
+5 fire damage
How Obtained
- Available for 10 silver stars during June of 2010.
Use n-barreled shotgun (undecuple)
Use n-barreled shotgun (triple) below level 5
Use n-barreled shotgun (quintuple) below level 10
Use n-barreled shotgun (septuple) below level 15
When Used
Level 3 or above:
You switch the shotgun dial to 3. The two barrels make a baby barrel that quickly grows up to full size, just like that.
You got an item: n-barreled shotgun (triple)
Below level 3:
You're pretty sure you couldn't handle this shotgon if it were more powerful, so you decide not to take any chances.
Notes
- When bought: The shopkeeper takes the 10 silver stars and hands you the mother of all variable shotguns.
References
- Refers to the real n-body problem.
Item of the Month | ||
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Preceded by A.R.F. VIP card |
June 2010 n-barreled shotgun (double) |
Succeeded by Seppia's cephalopod skullcap |