Talk:Universal mirror
Cast Reflection 3PP: "You draw the ENEMY into your mirror. The reflection seems strangely
unsinister... probably the good twin in the universal mirror. You can probably
count on them helping you later."
Release Reflected ENEMY 3PP:
You release the good twin from your mirror. It and the ENEMY clash,
disappearing in a burst of gamma rays that recharge you for X PP. (Does not
take a turn.)
OR
The ENEMY reflection leaps from the mirror, striking the
(new enemy) with a confusing crossover event. (-X Defense, -X Dodge)
The reflection fades, but still clings to your shield as you continue the
fight.
OR
The ENEMY reflection leaps from the mirror, striking the (new enemy) with an
invisible, but shockingly audible, bolt of thunder for X sonic damage.
The reflection fades, but still clings to your shield as you continue the
fight.
OR
The ENEMY reflection leaps from the mirror, striking the (new enemy) with a lecture about choices, consequences, and tangled continuities worth X psychic damage.
The reflection fades, but still clings to your shield as you continue the
fight.
OR
The ENEMY reflection leaps from the mirror, striking the (new enemy) with a silent bolt of lightning for X electricty damage.
The reflection fades, but still clings to your shield as you continue the
fight.
OR
The ENEMY reflection reaches from the mirror, striking the (new enemy) with an
icy reminder that fire bad for X ice damage.
The reflection fades, but still clings to your shield as you continue the
fight.
OR
The ENEMY reflection stares from the mirror, striking the (new enemy) with a X acid damage splash of acid... which apparently the good guys use in that universe.
The reflection fades, but still clings to your shield as you continue the
fight.
OR
The BOSS seems too wily to be drawn into the mirror. Or perhaps just too