A Barge Lox: Difference between revisions

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|image1=Open-door.jpg
|image1=Open-door.jpg
|desc1=You type "Grand" into the terminal. It sits for a moment, and then the red flight lips--no, the light flips--over to green. Somewhere off in the distance you hear a thank and a clud--or maybe a clank and a thud--and a strange grinding noise as if a panel is sliding open.
|desc1=You type "Grand" into the terminal. It sits for a moment, and then the red flight lips--no, the light flips--over to green. Somewhere off in the distance you hear a thank and a clud--or maybe a clank and a thud--and a strange grinding noise as if a panel is sliding open.
* Allows player to fight [[Mind Bender]]
|loc1=Dank and Rusty Maze
|loc1=Dank and Rusty Maze
}}
}}
==Notes==
==Notes==
*Part of [[A Dank and Rusty Mystery]] quest
*Part of [[A Dank and Rusty Mystery]] quest

Revision as of 18:32, 25 December 2008

This page needs content:
What happens if you choose the second option? A combat adventure?
What happens if you choose the wrong password?

Wandering through the maze, you find a barge lox on the wall. A large box. It's got one lead right--uh, red light--on it, and a little computer screen and keyboard. The screen reads "Security lock active. Type password to unlock." This is probably the password that the Bind Mender was talking about. What do you do?

Options:

  • Enter the Password
  • Keep on Wandering the Maze


Results

If you chose Enter the Password:

You Have Wosen Chisely
You type "Grand" into the terminal. It sits for a moment, and then the red flight lips--no, the light flips--over to green. Somewhere off in the distance you hear a thank and a clud--or maybe a clank and a thud--and a strange grinding noise as if a panel is sliding open.



If you chose Keep on Wandering the Maze:

[[image:{{{image2}}}|200px]]

{{{result2}}}
{{{desc2}}}


Location(s)


Notes