Template:Skill: Difference between revisions

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cat not needed since subcats always exist
As effects are revealed, might as well add them to the template for better looks.
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{{#switch:{{{skillid|?}}}||?=Skill ID: <i>Unknown</i>[[Category:Incomplete]]|0=Skill ID: N/A|#default=[[Skills by number ({{#ifexpr:{{{skillid}}}<=99|1|{{#expr:({{{skillid}}} - 50) round -2}}}}-{{#expr:99 + (({{{skillid}}} - 50) round -2)}})|Skill ID]]: {{{skillid}}}<br />[http://www.twilightheroes.com/popup.php?skill={{{skillid}}} (view in-game)]}}
{{#switch:{{{skillid|?}}}||?=Skill ID: <i>Unknown</i>[[Category:Incomplete]]|0=Skill ID: N/A|#default=[[Skills by number ({{#ifexpr:{{{skillid}}}<=99|1|{{#expr:({{{skillid}}} - 50) round -2}}}}-{{#expr:99 + (({{{skillid}}} - 50) round -2)}})|Skill ID]]: {{{skillid}}}<br />[http://www.twilightheroes.com/popup.php?skill={{{skillid}}} (view in-game)]}}
</div>
</div>
'''{{{name}}}'''<br /><br />{{{desc}}}{{#if: {{{type|}}}|{{#switch: {{{type}}}|effect|Effect={{#ifeq:{{{nocat|0}}}|1||[[Category:Effects]]}}|Combat and Noncombat Skill=<br /><br />Combat and Noncombat Skill{{#ifeq:{{{nocat|0}}}|1||[[Category:Combat Skill]][[Category:Noncombat Skill]]}}|noncombat=<br /><br />Noncombat Skill{{#ifeq:{{{nocat|0}}}|1||[[Category:Noncombat Skill]]}}|combat=<br /><br />Combat Skill{{#ifeq:{{{nocat|0}}}|1||[[Category:Combat Skill]]}}|passive=<br /><br />Passive Skill{{#ifeq:{{{nocat|0}}}|1||[[Category:Passive Skill]]}}|#default=<br /><br />{{{type}}}{{#ifeq:{{{nocat|0}}}|1||[[Category:{{{type}}}]]}}}}|<br /><br />'''Skill type unknown!'''[[Category:Incomplete]]}}{{#if:{{{ppcost|}}}|<br />Cost: {{{ppcost}}} PP|}}</div></includeonly><noinclude>
'''{{{name}}}'''<br /><br />{{{desc}}}<br /><br />'''{{{effect}}}'''{{#if: {{{type|}}}|{{#switch: {{{type}}}|effect|Effect={{#ifeq:{{{nocat|0}}}|1||[[Category:Effects]]}}|Combat and Noncombat Skill=<br /><br />Combat and Noncombat Skill{{#ifeq:{{{nocat|0}}}|1||[[Category:Combat Skill]][[Category:Noncombat Skill]]}}|noncombat=<br /><br />Noncombat Skill{{#ifeq:{{{nocat|0}}}|1||[[Category:Noncombat Skill]]}}|combat=<br /><br />Combat Skill{{#ifeq:{{{nocat|0}}}|1||[[Category:Combat Skill]]}}|passive=<br /><br />Passive Skill{{#ifeq:{{{nocat|0}}}|1||[[Category:Passive Skill]]}}|#default=<br /><br />{{{type}}}{{#ifeq:{{{nocat|0}}}|1||[[Category:{{{type}}}]]}}}}|<br /><br />'''Skill type unknown!'''[[Category:Incomplete]]}}{{#if:{{{ppcost|}}}|<br />Cost: {{{ppcost}}} PP|}}</div></includeonly><noinclude>


The {{tl|skill}} template is meant to standardize the appearance of skills and effects on the wiki.
The {{tl|skill}} template is meant to standardize the appearance of skills and effects on the wiki.
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|desc=[description text]
|desc=[description text]
|type=[Combat Skill|Noncombat Skill|Buff|Passive Skill|Effect]
|type=[Combat Skill|Noncombat Skill|Buff|Passive Skill|Effect]
|effect=[effect text]
|ppcost=[cost in pp] (optional)}}
|ppcost=[cost in pp] (optional)}}
</pre>
</pre>
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|desc=Mental powers allow you to knit both flesh and bone, healing a considerable amount of damage.
|desc=Mental powers allow you to knit both flesh and bone, healing a considerable amount of damage.
|type=Noncombat Skill
|type=Noncombat Skill
|effect=Heals damage
|ppcost=12}}
|ppcost=12}}
</pre>
</pre>
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|class=Psion
|class=Psion
|level=9
|level=9
|desc= Mental powers allow you to knit both flesh and bone, healing a considerable amount of damage.
|desc=Mental powers allow you to knit both flesh and bone, healing a considerable amount of damage.
|type=Noncombat Skill
|type=Noncombat Skill
|effect=Heals damage
|ppcost=12
|ppcost=12
|nocat=1}}
|nocat=1}}
----
----
[[Category:Standardization Templates|{{PAGENAME}}]]</noinclude>
[[Category:Standardization Templates|{{PAGENAME}}]]</noinclude>

Revision as of 07:23, 13 February 2009


The {{skill}} template is meant to standardize the appearance of skills and effects on the wiki.

Usage

{{skill
|skillid=[in-game ID number, use "0" for ones without a pop-up]
|name=[skill name]
|class=[Elementalist|Gadgeteer|Naturalist|Psion] (optional)
|level=[class skill level] (optional)
|desc=[description text]
|type=[Combat Skill|Noncombat Skill|Buff|Passive Skill|Effect]
|effect=[effect text]
|ppcost=[cost in pp] (optional)}}

E.g.,

{{skill
|skillid=159
|name=Knit Bone
|class=Psion
|level=9
|desc=Mental powers allow you to knit both flesh and bone, healing a considerable amount of damage.
|type=Noncombat Skill
|effect=Heals damage
|ppcost=12}}

gives


Go back to Psion Skills (level 9 skill, trained at the Heroes' Guild)

Knit Bone

Mental powers allow you to knit both flesh and bone, healing a considerable amount of damage.

Heals damage

Noncombat Skill
Cost: 12 PP