Difference between revisions of "Throwing star - magnetar"

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|combat=yes
 
|combat=yes
 
|obtain=Use [[exotic throwing stars gift set]]
 
|obtain=Use [[exotic throwing stars gift set]]
|combatuse=With a flick of your wrist, you embed the magnetar in the floor directly at your opponent's feet. What at first appears to be a near miss turns into a direct hit as the uber-powerful magnet draws several pounds of electromagnetically charged items directly into it. Your opponent takes {{col|electric|?-52-66-? damage}}.
+
|combatuse=With a flick of your wrist, you embed the magnetar in the floor directly at your opponent's feet. What at first appears to be a near miss turns into a direct hit as the uber-powerful magnet draws several pounds of electromagnetically charged items directly into it. Your opponent takes {{col|electric|X damage}}.
  
 
:''sometimes, in addition:''
 
:''sometimes, in addition:''
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''or, less frequently:''
 
''or, less frequently:''
  
You hurl the magnetar at the a lesser ghast-ly fiend from the abyss. A moving magnetic field produces an electric field, and this is a ''very'' powerful magnet, and it's moving very fast. Within moments the air is filled with electricity, some of which shocks your opponent for {{col|electric|?-54-62-? damage}}.
+
You hurl the magnetar at the a lesser ghast-ly fiend from the abyss. A moving magnetic field produces an electric field, and this is a ''very'' powerful magnet, and it's moving very fast. Within moments the air is filled with electricity, some of which shocks your opponent for {{col|electric|X damage}}.
  
 
: ''If you don't have [[Electric with Excitement]] active, in addition:''
 
: ''If you don't have [[Electric with Excitement]] active, in addition:''
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Is not consumed by use.}}
 
Is not consumed by use.}}
 
==Notes==
 
==Notes==
 +
* {{col|electric|X}} is between 5*Level and 7*Level, up to 50-70.
 
* You can use this item once per turn for each of these you have.
 
* You can use this item once per turn for each of these you have.
 
* When the first option occurs, an item will be gained about {{Statrate|256|158}} of the times.
 
* When the first option occurs, an item will be gained about {{Statrate|256|158}} of the times.

Revision as of 23:19, 14 April 2010

Rakes-trowel.gif This page contains some non specific data which NEEDS SPADING:
damage range, chance of item, items list
Item Number: 882
Description ID: 8382949
(view in-game)

Throwing-star-magnetar.gif

throwing star - magnetar
Plural: throwing stars - magnetar
Magnetar was the name of a leader of a group of evil robots, the Metalloids, locked in a battle with some good robots, the Plasticams, whose leader was named Polyisocyanurate. In episode five of the tv show, Pee-Aye-Cee and Magnetar have a showdown on the surface of a burned out brown dwarf and, um, what's that?

Comes from September 2009 Item of the Month

Miscellaneous Item
Item cannot be auto-sold
Combat Usable

Can be used once per turn.
Is not consumed by use.



How Obtained

Use exotic throwing stars gift set

When Used in Combat

With a flick of your wrist, you embed the magnetar in the floor directly at your opponent's feet. What at first appears to be a near miss turns into a direct hit as the uber-powerful magnet draws several pounds of electromagnetically charged items directly into it. Your opponent takes X damage.

sometimes, in addition:
You pick up one of the smaller items as skitters across the floor toward the magnet.


You got an item: badly bent knife Bent-knife.gif
or
You got an item: dark arts Lawn-darts.gif
or
You got an item: hammer Hammer.gif
or
You got an item: hedge slammer Hedge-slammer.gif
or
You got an item: mangled data plate Data-plate.gif
or
You got an item: metal-rimmed frisbee Frisbee.gif
or
You got an item: pocket laser Pocket-laser.gif

or, less frequently:

You hurl the magnetar at the a lesser ghast-ly fiend from the abyss. A moving magnetic field produces an electric field, and this is a very powerful magnet, and it's moving very fast. Within moments the air is filled with electricity, some of which shocks your opponent for X damage.

If you don't have Electric with Excitement active, in addition:
Some of the electricity in the air rubs off on you, too. Not enough to hurt, just enough to add a little sparkle, if you will, to your perspective. You gain an effect: Electric with Excitement. (Added for 35 minutes.)

If used more times than you can:

You've already used that star as many times as you can.

Notes

  • X is between 5*Level and 7*Level, up to 50-70.
  • You can use this item once per turn for each of these you have.
  • When the first option occurs, an item will be gained about (61.7% ± 6.1%) of the times.
  • The second option occurs about (9.5% ± 3.5%) of the times.

References

  • A magnetar is a type of neutron star with an extremely powerful magnetic field.
  • The description refers to the Transformers universe, in which the good robots Autobots fight the evil robots Decepticons.
  • Polyisocyanurate, also refereed to as PIR (rather than PIC), is a polymer.