Difference between revisions of "Talk:Clamp of stairvoyance"

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level 130 gadgeteer: 1011 damage [[User:Cristiona|Cristiona]]
 
level 130 gadgeteer: 1011 damage [[User:Cristiona|Cristiona]]
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Level 2 psion: 19, 19, 19, 19, 19 [[User:Cristiona|Cristiona]]
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Level 3: 24, 24--[[User:Muhandes|Muhandes]] 09:18, 25 March 2009 (UTC)
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Level 4: 31, 30--[[User:Muhandes|Muhandes]] 12:24, 26 March 2009 (UTC)
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Level 6: 40, 41 --[[User:Muhandes|Muhandes]] 20:02, 30 March 2009 (UTC)
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Level 7: 46, 50, 51, 52 --[[User:Muhandes|Muhandes]] 21:03, 9 April 2009 (UTC)
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Level 8: 57 --[[User:Muhandes|Muhandes]] 14:42, 17 April 2009 (UTC)
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Spent around 300 of them leveling up to 10:
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{|
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! Level !! Damage
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|-
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| 1 || 14
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|-
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| 2 || 19
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|-
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| 3 || 24
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|-
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| 4 || 29-32
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|-
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| 5 || 34-40
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|-
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| 6 || 40-48
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|-
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| 7 || 44-55
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|-
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| 8 || 51-61
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|-
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| 9 || 58-70
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|-
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| 10 || 61-78
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|-
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| 15 || 92-115
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|-
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| 16 || 97-122
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|-
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| 62 || 465
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|-
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| 130 || 1011
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|-
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|} It's between (Level*5+9) and (Level*8). This explains the odd behavior on low levels very nicely, since up to level 3 Level*8 is not higher than Level*5+9, so it constantly does the lower bound. Seems like a dice roll, so extremes are pretty rare as you level up --[[User:Muhandes|Muhandes]] 15:30, 19 April 2010 (UTC)

Latest revision as of 07:30, 19 April 2010

465 damage, level 62 gadgeteer 329/361/557--Muhandes 20:29, 1 March 2009 (UTC)

level 130 gadgeteer: 1011 damage Cristiona

Level 2 psion: 19, 19, 19, 19, 19 Cristiona

Level 3: 24, 24--Muhandes 09:18, 25 March 2009 (UTC)

Level 4: 31, 30--Muhandes 12:24, 26 March 2009 (UTC)

Level 6: 40, 41 --Muhandes 20:02, 30 March 2009 (UTC)

Level 7: 46, 50, 51, 52 --Muhandes 21:03, 9 April 2009 (UTC)

Level 8: 57 --Muhandes 14:42, 17 April 2009 (UTC)

Spent around 300 of them leveling up to 10:

Level Damage
1 14
2 19
3 24
4 29-32
5 34-40
6 40-48
7 44-55
8 51-61
9 58-70
10 61-78
15 92-115
16 97-122
62 465
130 1011
It's between (Level*5+9) and (Level*8). This explains the odd behavior on low levels very nicely, since up to level 3 Level*8 is not higher than Level*5+9, so it constantly does the lower bound. Seems like a dice roll, so extremes are pretty rare as you level up --Muhandes 15:30, 19 April 2010 (UTC)