Difference between revisions of "Stun Gas"
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==Notes== | ==Notes== | ||
− | * Foe hit and offense are reduced by 5 + (S/2), where S is the number of | + | * Foe hit and offense are reduced by 5 + (S/2), where S is the number of {{skillPoint}}s invested. |
* The chance of stun is 20% + S%. | * The chance of stun is 20% + S%. | ||
* Prior to the introduction of skill points, foe hit and offense were reduced by 6 and the chance of stun was 25%. | * Prior to the introduction of skill points, foe hit and offense were reduced by 6 and the chance of stun was 25%. |
Latest revision as of 00:39, 16 July 2010
Go to Gadgeteer Skills (level 1 skill, starting skill)
Stun Gas
You can spray your opponent with a blast of home-made stun gas that's likely to disorient and weaken your opponent.
Decreases foe to-hit and offense
Stuns opponents
Cost: 3 PP
When Used
You spray your opponent with some home-made stun gas, disorienting it and making it weaker.
or
You spray your opponent with some home-made stun gas, disorienting it and making it weaker. Your opponent is disoriented to the point of missing a turn.
Notes
- Foe hit and offense are reduced by 5 + (S/2), where S is the number of skill points invested.
- The chance of stun is 20% + S%.
- Prior to the introduction of skill points, foe hit and offense were reduced by 6 and the chance of stun was 25%.
- Fails against frusion enemies with a message:
You spray your opponent with some home-made stun gas, which does little to nothing.