Upgrade Weapons: Lethalized: Difference between revisions

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[[Upgrade Weapons]]
[[Upgrade Weapons]]
==Notes==
==Notes==
* Adds 1 + floor(S/2) {{col|fire|fire}} damage and 1 + ceil(S/2) {{col|electric|electric}} damage, where S is the number of skill points invested in [[Upgrade Weapons]].
* Adds 1 + floor(S/2) {{col|fire|fire}} damage and 1 + ceil(S/2) {{col|electric|electric}} damage, where S is the number of {{skillPoint}}s invested in [[Upgrade Weapons]].
* The effect of [[Improved Tinkering]] is still unrevealed.
* The effect of [[Improved Tinkering]] is still unrevealed.
* Prior to the introduction of skill points, added 3 melee, fire, ice and electric damage.
* Prior to the introduction of skill points, added 3 melee, fire, ice and electric damage.
* Used to be called "Upgrade Weapons: Elemental".
* Used to be called "Upgrade Weapons: Elemental".
[[Category:Bonus Elemental Damage]][[Category:Bonus Elemental Damage by Type|fire and electric]]
[[Category:Bonus Elemental Damage]][[Category:Bonus Elemental Damage by Type|fire and electric]]

Latest revision as of 09:00, 16 July 2010

Go to Skills

Upgrade Weapons: Lethalized

Your rig up your weapon with an array of high-tech elemental attacks. Duration and effect can be enhanced by Improved Tinkering.

Weapon does fire damage
Weapon does electric damage

Noncombat Skill
Cost: 8 PP

Obtained From

Upgrade Weapons

Notes

  • Adds 1 + floor(S/2) fire damage and 1 + ceil(S/2) electric damage, where S is the number of skill points invested in Upgrade Weapons.
  • The effect of Improved Tinkering is still unrevealed.
  • Prior to the introduction of skill points, added 3 melee, fire, ice and electric damage.
  • Used to be called "Upgrade Weapons: Elemental".