Talk:A greater pit fiend: Difference between revisions

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--[[User:Muhandes|Muhandes]] 09:40, 4 January 2010 (UTC)
--[[User:Muhandes|Muhandes]] 09:40, 4 January 2010 (UTC)
==Drop Rates==
Out of 700 greater pit fiends, I got:
*Claws (stolen from [[Talk:Surly_gambler|here]]):
{| cellpadding="3" cellspacing="0" border="1" align="left" style="text-align:center"
|-
! !! No drops !! One drop !! Two drops !! Three drops
|-
| Observed || {{statrate|700|320|+}}% || {{statrate|700|287|+}}% || {{statrate|700|87|+}}% || {{statrate|700|6|+}}%
|-
| Predicted (23%)
| {{#expr: (1-0.23)*(1-0.23)*(1-0.23)*100 round 1}}%
| {{#expr: 3*0.23*(1-0.23)*(1-0.23)*100 round 1}}%
| {{#expr: 3*0.23*0.23*(1-0.23)*100 round 1}}%
| {{#expr:0.23*0.23*0.23*100 round 1}}%
|}<br clear="all">
*176 skulls {{statrate|700|176|+}}%
*31 ashes {{statrate|700|31|+}}%
Values are similar to those on the lesser pit fiend. Merging data from both foes we get the following:
*Claws (stolen from [[Talk:Surly_gambler|here]]):
{| cellpadding="3" cellspacing="0" border="1" align="left" style="text-align:center"
|-
! !! No drops !! One drop !! Two drops !! Three drops
|-
| Observed || {{statrate|1440|667|+}}% || {{statrate|1440|569|+}}% || {{statrate|1440|189|+}}% || {{statrate|1440|15|+}}%
|-
| Predicted (23%)
| {{#expr: (1-0.23)*(1-0.23)*(1-0.23)*100 round 1}}%
| {{#expr: 3*0.23*(1-0.23)*(1-0.23)*100 round 1}}%
| {{#expr: 3*0.23*0.23*(1-0.23)*100 round 1}}%
| {{#expr:0.23*0.23*0.23*100 round 1}}%
|}<br clear="all">
*355 skulls {{statrate|1440|355|+}}%
*60 ashes {{statrate|1440|60|+}}%
I'll use this to both foes instead, if anyone finds this a bad choice then replace the values by their individual results. [[User:Patojonas|Patojonas]] 12:25, 21 September 2012 (PDT)

Latest revision as of 16:26, 30 November 2013

See old discussion here.--Muhandes 07:21, 14 October 2009 (UTC)

What's this about "appears upon giving the mystic the materials"? I've been fighting them starting at level 11, before the mystic even appears! --Tarwix 00:48, 26 February 2008 (MST)

I've noticed ice and fire resistance, but never electricity resistance. Anyone else? - Darryl

Actual XP values

XP scales from scale from level*8 (inclusive) up to level*10 (inclusive), however, not all values of XP are possible. They seem to follow something like ceiling(level*(8+2*randint(0,25)/25)). For example, level 35 values are:

280 283 286 289 292 294 297 300 303 306 308 311 314 317 320 322 325 328 331 334 336 339 342 345 348 350 --Muhandes 09:40, 4 January 2010 (UTC)

Drop Rates

Out of 700 greater pit fiends, I got:

  • Claws (stolen from here):
No drops One drop Two drops Three drops
Observed 45.7 ± 3.8% 41 ± 3.7% 12.4 ± 2.5% 0.9 ± 0.7%
Predicted (23%) 45.7% 40.9% 12.2% 1.2%


  • 176 skulls 25.1 ± 3.3%
  • 31 ashes 4.4 ± 1.6%

Values are similar to those on the lesser pit fiend. Merging data from both foes we get the following:

  • Claws (stolen from here):
No drops One drop Two drops Three drops
Observed 46.3 ± 2.6% 39.5 ± 2.6% 13.1 ± 1.8% 1 ± 0.5%
Predicted (23%) 45.7% 40.9% 12.2% 1.2%


  • 355 skulls 24.7 ± 2.3%
  • 60 ashes 4.2 ± 1.1%

I'll use this to both foes instead, if anyone finds this a bad choice then replace the values by their individual results. Patojonas 12:25, 21 September 2012 (PDT)