Talk:Yule blocks: Difference between revisions
		
		
		
		Jump to navigation
		Jump to search
		
 more data  | 
				 cap formula spaded  | 
				||
| (8 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
Here's the numbers I have so far on this:  | Here's the numbers I have so far on this:  | ||
:   | :115015	XP	| | 589	Chips  | ||
:   | : 75834 XP	| | 525	Chips  | ||
:   | : 46599	XP	| | 466	Chips  | ||
:   | : 22022	XP	| | 408	Chips  | ||
:   | :  4735	XP	| | 317	Chips  | ||
:   | :  3414	XP	| | 317	Chips  | ||
:   | :  2559	XP	| | 309	Chips  | ||
:   | :  2123	XP	| | 304	Chips  | ||
:   | :  1179	XP	| | 281	Chips  | ||
:  1082	XP	| | 279	Chips  | |||
:   | |||
----  | ----  | ||
:   249	XP   | Check [https://docs.google.com/file/d/0B8MEg0ItIkfMS0VNc3E1ckNVTmM/edit here] for data and analysis.  | ||
:   245	XP   | ----  | ||
:   237	XP   | Threshold 250 XP  | ||
:   218	XP   | ----  | ||
:   201	XP from   | :   249	XP	| | 249	Chips  | ||
:   245	XP	| | 245	Chips  | |||
:   237	XP	| | 237	Chips  | |||
:   218	XP	| | 218	Chips  | |||
:   201	XP	| | 201	Chips  | |||
Threshold seems to be at 250 chips. Just tested with clock zone foes, non scaling foes also have the chips limited. [[User:Patojonas|Patojonas]]  06:12, 4 December 2013 (PST)  | |||
:Past 250, values seems to follow the formula <code>250 + A*{{radic|(XP-250)}}</code>.<br>Oddly enough, in the data set above, taken from various accounts, there seems to be 2 data sets with different values of A, one close to but a bit higher than 1 and the other close to but higher than 2. Data was acquired in different days so either there was  some tweaking in the formula or some unknown factor is influencing the result. [[User:Patojonas|Patojonas]]  09:05, 4 December 2013 (PST)  | |||
::I've added some more data and removed unnecessary information, easier to move to a spreadsheet now. [[User:Patojonas|Patojonas]]  07:28, 5 December 2013 (PST)  | |||
:::Apparently Winsdays were adding +10 chips and not +5. That is the cause for the 2 data sets and has been fixed. More data added. [[User:Patojonas|Patojonas]]  15:32, 9 December 2013 (PST)  | |||
:Damage cap formula is spaded. [[User:Patojonas|Patojonas]]  09:51, 13 December 2013 (PST)  | |||
Thought: does "base XP" in this context follow foe toughness modifiers? --[[User:XKiv|XKiv]] ([[User talk:XKiv|talk]]) 08:58, 4 December 2013 (PST)  | |||
:By base XP I mean the value that shows on the wiki, unaffected by anything. [[User:Patojonas|Patojonas]]  09:05, 4 December 2013 (PST)  | |||
::Then that's wrong, because (I just checked and) casting sundowner's increased X from all s7g robots by a bunch (just a small one, I only have 2 points in the skill), and running out of it decreased X back to what it was before casting it. --[[User:XKiv|XKiv]] ([[User talk:XKiv|talk]]) 12:43, 10 December 2013 (PST)  | |||
:I never saw anything affect it but I never tried sundowner. [http://forums.twilightheroes.com/viewtopic.php?t=437&start=575#p33757 According to Kinak], it works with ''some'' bonuses guess we need to make a list of them all =S [[User:Patojonas|Patojonas]]  14:28, 10 December 2013 (PST)  | |||
Latest revision as of 17:51, 13 December 2013
Here's the numbers I have so far on this:
- 115015 XP | | 589 Chips
 - 75834 XP | | 525 Chips
 - 46599 XP | | 466 Chips
 - 22022 XP | | 408 Chips
 - 4735 XP | | 317 Chips
 - 3414 XP | | 317 Chips
 - 2559 XP | | 309 Chips
 - 2123 XP | | 304 Chips
 - 1179 XP | | 281 Chips
 - 1082 XP | | 279 Chips
 
Check here for data and analysis.
Threshold 250 XP
- 249 XP | | 249 Chips
 - 245 XP | | 245 Chips
 - 237 XP | | 237 Chips
 - 218 XP | | 218 Chips
 - 201 XP | | 201 Chips
 
Threshold seems to be at 250 chips. Just tested with clock zone foes, non scaling foes also have the chips limited. Patojonas  06:12, 4 December 2013 (PST)
- Past 250, values seems to follow the formula 
250 + A*√(XP-250).
Oddly enough, in the data set above, taken from various accounts, there seems to be 2 data sets with different values of A, one close to but a bit higher than 1 and the other close to but higher than 2. Data was acquired in different days so either there was some tweaking in the formula or some unknown factor is influencing the result. Patojonas 09:05, 4 December 2013 (PST)- I've added some more data and removed unnecessary information, easier to move to a spreadsheet now. Patojonas  07:28, 5 December 2013 (PST)
- Apparently Winsdays were adding +10 chips and not +5. That is the cause for the 2 data sets and has been fixed. More data added. Patojonas 15:32, 9 December 2013 (PST)
 
 
 - I've added some more data and removed unnecessary information, easier to move to a spreadsheet now. Patojonas  07:28, 5 December 2013 (PST)
 - Damage cap formula is spaded. Patojonas 09:51, 13 December 2013 (PST)
 
Thought: does "base XP" in this context follow foe toughness modifiers? --XKiv (talk) 08:58, 4 December 2013 (PST)
- By base XP I mean the value that shows on the wiki, unaffected by anything. Patojonas 09:05, 4 December 2013 (PST)
 - I never saw anything affect it but I never tried sundowner. According to Kinak, it works with some bonuses guess we need to make a list of them all =S Patojonas 14:28, 10 December 2013 (PST)