Jujitsu expert: Difference between revisions

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{{Sidekick/companion
{{Sidekick
|name=Jujitsu expert
|name=Jujitsu expert
|image=jujitsu.gif
|image=jujitsu.gif
|id=4
|id=4
|desc=Jujitsu tends to focus more on grapples and throws than outright damage. If your sidekick can find a way in to the fight they can disrupt your opponent's attacks.  
|desc=Jujitsu tends to focus more on grapples and throws than outright damage. If your sidekick can find a way in to the fight they can disrupt your opponent's attacks.  
 
|cap=10
Level cap: 10
|source=Firebird College at Philbin‎
|source=Firebird College at Philbin‎
|fulltime=yes
|ability=Stops opponent attacks
|ability=Stops opponent attacks
|msg=:'''When blocking:
|msg=''When blocking:''
*<name> intercepts your opponent's charge and uses their momentum to throw them to the ground.
*<name> intercepts your opponent's charge and uses their momentum to throw them to the ground.
*<name> grapples with your opponent, preventing any attacks from getting to you.
*<name> grapples with your opponent, preventing any attacks from getting to you.
:'''Otherwise:
 
''Otherwise:''
*<name> tries to turn your opponent's momentum against them, but can never remember what the 'p' is supposed to stand for.
*<name> tries to turn your opponent's momentum against them, but can never remember what the 'p' is supposed to stand for.
*<name> tries to grapple with your opponent, but can't maintain a good grip.
*<name> tries to grapple with your opponent, but can't maintain a good grip.

Latest revision as of 22:42, 1 May 2015

Jujitsu expert

Jujitsu tends to focus more on grapples and throws than outright damage. If your sidekick can find a way in to the fight they can disrupt your opponent's attacks.
Level cap: 10


How Obtained


Full-time sidekick.
Obtained from: Firebird College at Philbin‎


Behavior


Ability: Stops opponent attacks

Messages

When blocking:

  • <name> intercepts your opponent's charge and uses their momentum to throw them to the ground.
  • <name> grapples with your opponent, preventing any attacks from getting to you.

Otherwise:

  • <name> tries to turn your opponent's momentum against them, but can never remember what the 'p' is supposed to stand for.
  • <name> tries to grapple with your opponent, but can't maintain a good grip.

Notes

  • Block rate is about (19% ± 2.5%) at the cap.

References