Water sprite: Difference between revisions
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{{Companion | |||
|name=Water sprite | |||
|image=sprite.gif | |||
|itskill=yes | |||
|skname=Summon Water Sprite | |||
|ability=Attacks foes with {{col|ice|ice}}, delevels[[Category:Weaken]] | |||
|dur=30 minutes | |||
|msg=''Hit:'' | |||
*The water sprite sprays a blast of icy cold water into your opponent's face (or whatever comes closest to being a face) for {{col|ice|X damage.}} | |||
*Your water sprite companion sloshes itself all over your opponent. It doesn't do any damage, but your opponent is clearly put out a bit by the cold, wet treatment. | |||
''Miss:'' | |||
*Your water sprite somehow finds a puddle to splash around in. | |||
*Your water sprite splashes your opponent with tepid water. It's not very effective. | |||
}} | |||
==Notes== | |||
* Attack rate is 50%. Both outcomes have equal chances. | |||
* {{col|ice|X}} is 4-8 + (S-2S), where S is the number of {{skillPoint}}s invested in the skill [[Summon Water Sprite]]. | |||
* The second message delevels by 3-5 + S. | |||
* Prior to the sidekick/companion split, {{col|ice|X}} was 4-8 + (S-2S) + floor(level/5). |
Latest revision as of 03:17, 2 May 2015
Water sprite
How Obtained
Companion obtained from skill/item.
Skill: Summon Water Sprite
Duration: 30 minutes
Behavior
Ability: Attacks foes with ice, delevels
Messages
Hit:
- The water sprite sprays a blast of icy cold water into your opponent's face (or whatever comes closest to being a face) for X damage.
- Your water sprite companion sloshes itself all over your opponent. It doesn't do any damage, but your opponent is clearly put out a bit by the cold, wet treatment.
Miss:
- Your water sprite somehow finds a puddle to splash around in.
- Your water sprite splashes your opponent with tepid water. It's not very effective.
Notes
- Attack rate is 50%. Both outcomes have equal chances.
- X is 4-8 + (S-2S), where S is the number of
skill points invested in the skill Summon Water Sprite.
- The second message delevels by 3-5 + S.
- Prior to the sidekick/companion split, X was 4-8 + (S-2S) + floor(level/5).