Difference between revisions of "Pushy ZOM-V"

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:* If the foe is "Close", your next ranged attack attack is replaced by:
 
:* If the foe is "Close", your next ranged attack attack is replaced by:
 
::You rush back, opening up some distance between you and your opponent.
 
::You rush back, opening up some distance between you and your opponent.
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==References==
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* The second miss message refers to the many fine consumer products sold by {{wikipedia|Ronco}}.

Latest revision as of 00:48, 31 March 2016

Zomvpushy.gif
pushy ZOM-V

You are fighting a pushy ZOM-V.

Oh no, not this. As if things weren't bad enough in this madhouse, now you've got some monstrosity trying to sell you a timeshare.
Your opponent attacks ...

Hit messages:

  • He keeps shoving his pen into your hand. Literally.
  • He literally ties you up in red tape. Very sticky red tape.
Special Attack: You find yourself slowed by the assault from a pushy ZOM-V.

You gain an effect: Dragging. (Added for 30 minutes.)

  • He tells you that his latest deal is only 9 chips if you want it, 20 if you don't. Wait, what? (psychic) damage



He hits you for X damage.

Critical hit message:

Your opponent has a critical hit! He hits you for X damage.



Miss messages:

  • He keeps trying to give you his pen, but you assure him you have one of your own.
  • He tries to tie you up in red tape, but you bought the RunCo Red Tape Cutter a few weeks ago.
  • He starts going on about his latest deal, but you counter by yelling "remove me from your list!"



Fumble messages:

Your foe fumbles! He takes X damage.


Victory! You beat up your foe and win the combat!


You gain 150 experience.

You got an item: hand saw Handsaw.gif (Unspecified Drop rate)
You got an item: corked bellows Bellows.gif (Unspecified Drop rate)
You got an item: rusty hinge Rustyhinge.gif (Unspecified Drop rate)
You got an item: pyramid marketing scheme Pyramidmarketingscheme.gif (Unspecified Drop rate)





Known resistances/weaknesses

50% resistant to psychic damage.


Locations


Notes

  • Sometimes, at the end of a round of combat:
The cars zip closer to you, getting closer than you're comfortable slow-dancing.
foe becomes "Close"
or, with a ranged weapon equipped
The cars zip closer to you, getting closer than you're comfortable slow-dancing. That'll make it pretty hard to use your <ranged weapon>.
foe becomes "Close"
  • If the foe is "Close", your next ranged attack attack is replaced by:
You rush back, opening up some distance between you and your opponent.

References

  • The second miss message refers to the many fine consumer products sold by Ronco.