Difference between revisions of "Upgrade Weapons: Frickin' Sharp"
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|skillid=130 | |skillid=130 | ||
|name=Upgrade Weapons: Frickin' Sharp | |name=Upgrade Weapons: Frickin' Sharp | ||
− | |desc=Your weapons go through a high-tech sharpening process, making them even more likely to hit. | + | |desc=Your weapons go through a high-tech sharpening process, making them even more likely to hit. Duration and effect can be enhanced by Improved Tinkering. |
|type=Noncombat Skill | |type=Noncombat Skill | ||
− | |effect= | + | |effect=Increased to-hit ability |
|ppcost=8 | |ppcost=8 | ||
}} | }} | ||
==Obtained From== | ==Obtained From== | ||
[[Upgrade Weapons]] | [[Upgrade Weapons]] | ||
+ | ==Notes== | ||
+ | * Increases to-hit ability by 10 + 2*S + round(T/2), where S and T are respectively the number of {{skillPoint}}s invested in [[Upgrade Weapons]] and [[Improved Tinkering]]. | ||
+ | * Prior to the introduction of skill points, increased to-hit ability by 30. | ||
+ | [[Category:Bonus To Hit]] |
Latest revision as of 03:29, 24 December 2010
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Upgrade Weapons: Frickin' Sharp
Your weapons go through a high-tech sharpening process, making them even more likely to hit. Duration and effect can be enhanced by Improved Tinkering.
Increased to-hit ability
Cost: 8 PP
Obtained From
Notes
- Increases to-hit ability by 10 + 2*S + round(T/2), where S and T are respectively the number of skill points invested in Upgrade Weapons and Improved Tinkering.
- Prior to the introduction of skill points, increased to-hit ability by 30.