Difference between revisions of "Upgrade Weapons: Frickin' Sharp"

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|skillid=130
 
|skillid=130
 
|name=Upgrade Weapons: Frickin' Sharp
 
|name=Upgrade Weapons: Frickin' Sharp
|desc=Your weapons go through a high-tech sharpening process, making them even more likely to hit.
+
|desc=Your weapons go through a high-tech sharpening process, making them even more likely to hit. Duration and effect can be enhanced by Improved Tinkering.
 
|type=Noncombat Skill
 
|type=Noncombat Skill
|effect={{modifier|tohit|+30}}
+
|effect=Increased to-hit ability
 
|ppcost=8
 
|ppcost=8
 
}}
 
}}
 
==Obtained From==
 
==Obtained From==
 
[[Upgrade Weapons]]
 
[[Upgrade Weapons]]
 +
==Notes==
 +
* Increases to-hit ability by 10 + 2*S + round(T/2), where S and T are respectively the number of  {{skillPoint}}s invested in [[Upgrade Weapons]] and [[Improved Tinkering]].
 +
* Prior to the introduction of skill points, increased to-hit ability by 30.
 +
[[Category:Bonus To Hit]]

Latest revision as of 03:29, 24 December 2010

Go to Skills

Upgrade Weapons: Frickin' Sharp

Your weapons go through a high-tech sharpening process, making them even more likely to hit. Duration and effect can be enhanced by Improved Tinkering.

Increased to-hit ability

Noncombat Skill
Cost: 8 PP

Obtained From

Upgrade Weapons

Notes

  • Increases to-hit ability by 10 + 2*S + round(T/2), where S and T are respectively the number of Skill-point.gif skill points invested in Upgrade Weapons and Improved Tinkering.
  • Prior to the introduction of skill points, increased to-hit ability by 30.