Difference between revisions of "Talk:Nor' Star Mine Shaft"
(New page: Here's the text when you unlock the shaft. Want to put this up somewhere before I forget. Definitely Not a Combat Break on Through to the Other Side You're in between trips when a gr...) |
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+ | *I put it under the [[Break_on_Through_to_the_Other_Side]] page. --[[User:BongBob|BongBob]] 08:25, 16 March 2009 (UTC) | ||
+ | **The bit about "definitely not a combat" is part of the adventure. It's a joke based on what someone said to Ryme in chat before the next stage opened. [[User:Cristiona|Cristiona]] | ||
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+ | == XP == | ||
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+ | 250 at level 62, ~18 at level 2, ~27 at level 3--[[User:Muhandes|Muhandes]] 16:29, 16 March 2009 (UTC) |
Latest revision as of 08:29, 16 March 2009
Here's the text when you unlock the shaft. Want to put this up somewhere before I forget.
Definitely Not a Combat
Break on Through to the Other Side
You're in between trips when a great shout goes up from the mine shaft, where heroes and engineers have managed to clear rock thirty or forty feet down the tunnel. Excitement runs through the crowd, and it quickly becomes clear that you've broken through. An anxious 20 minutes later, the first of nearly a dozen miners--dirty, shaken, but apparently in okay condition--comes out of the mine.
There's a few minutes of celebration as the trapped miners are given food and water, and all the workers have been congratulated for their contribution in the time of need. But pretty soon an uneasy air begins to develop, as the miners relay their story. There's so many people gathered around you can't really hear everything, but you catch bits and pieces, with ominous phrases like "dug too deep" and "something down there with us ... had to barricade" carrying over the crowd.
Sudden shouting draws your attention back to the mine shaft, where something vaguely like a large, rocky porcupine skitters out of the mine shaft. People scatter in every direction, but the rock-u-pine catches up with one of the engineers and chomps on him viciously with a giant set of pinchers. Luckily for the engineer, a swift-thinking psion incapacitates the creature before it can do any more damage, and a gadgeteer has a medkit applied to his leg before too much blood is lost.
As the poor man is packed into a waiting ambulance and rushed off to Elsie C. Attus Memorial, you and some of the other heroes gather and come to a consensus: whatever is going on deep in the mine, you're the men and women to find out.
- I put it under the Break_on_Through_to_the_Other_Side page. --BongBob 08:25, 16 March 2009 (UTC)
- The bit about "definitely not a combat" is part of the adventure. It's a joke based on what someone said to Ryme in chat before the next stage opened. Cristiona
XP
250 at level 62, ~18 at level 2, ~27 at level 3--Muhandes 16:29, 16 March 2009 (UTC)