Aura: Repulsive Magnetism: Difference between revisions

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New page: {{skill |skillid=171 |name=Aura: Repulsive Magnetism |desc=You've got your mind set on "repel," pushing away other minds that might otherwise come into contact with you, via physical prese...
 
 
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|desc=You've got your mind set on "repel," pushing away other minds that might otherwise come into contact with you, via physical presence.  
|desc=You've got your mind set on "repel," pushing away other minds that might otherwise come into contact with you, via physical presence.  
|type=Noncombat Skill
|type=Noncombat Skill
|effect=Decreased chance of combat adventures
|effect=Increased chance of noncombat adventures
 
{{modifier|combatnote}}
|ppcost=15}}
|ppcost=15}}
==Obtained From==
==Obtained From==
[[Aura: Mental Magnetism]]
[[Aura: Mental Magnetism]]
[[Category:Auras]][[Category:Combat Chance]]
==Notes==
* Chance of noncombat adventures is increased by 3% + S*0.3%, where S is the number of {{skillPoint}}s invested in [[Aura: Mental Magnetism]].
* Prior to the introduction of skill points, chance of noncombat adventures was increased by 5%.
[[Category:Auras]]

Latest revision as of 08:59, 16 July 2010

Go to Skills

Aura: Repulsive Magnetism

You've got your mind set on "repel," pushing away other minds that might otherwise come into contact with you, via physical presence.

Increased chance of noncombat adventures

* Combat and noncombat chances can only be increased up to a maximum of 20% in either direction.

Noncombat Skill
Cost: 15 PP

Obtained From

Aura: Mental Magnetism

Notes

  • Chance of noncombat adventures is increased by 3% + S*0.3%, where S is the number of skill points invested in Aura: Mental Magnetism.
  • Prior to the introduction of skill points, chance of noncombat adventures was increased by 5%.