Difference between revisions of "Talk:Through the Dimensional Rabbit-Hole"
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==Confirmation of stub== | ==Confirmation of stub== | ||
− | This quest requires level 9 quest ([[ | + | This quest requires level 9 quest (The [[Bard]]) to be taken care of before it will unlock at level 10+. I used a multi which had yet to finish the revised quest. |
+ | |||
+ | == Final text without sidekick active == | ||
+ | |||
+ | While the force field is being set up, you pull Susan aside and warn her about the Nostronomium reaction in the cave. "Hm. I hadn't expected so small amount to be so volatile. I apologize for not warning you. We'll be very careful in handling it." Susan and many of the other researchers spend several minutes thanking you profusely for your help. | ||
+ | |||
+ | You're about to declare the usual "I think my work is done here" and escape into the night when you notice Michael Ace placing two of the four Nostronomium crystals into padded briefcases and locking them up. You say, "Wait, what are you doing with those? I rescued the crystals to save the lab, not so you could play with them." | ||
+ | |||
+ | Ace simply ignores you, while a couple of the burlier suits--maybe they're actually bodyguards--step between him and you. Susan blushes and clears her throat. "Actually, Timothyrem, Mister Ace owns them. As founder and sole sponsor of the lab, he has rights to half of anything we produce, with the other half being retained by the lab ... which of course is also run under his guidance. I can see you have some history, but Mister Ace has been a truly generous benefactor for us. Without his aid, it might be centuries before we could be researching the things you see here. It's such a small price to pay for such a tremendous benefit to all of humanity." | ||
+ | |||
+ | You harumph and grumble for a bit, but you don't see any way around it, and only watch as a couple of suits carry the briefcases out into the night. Ace, who hasn't said a word to you since your return, delivers a scathing smirk before turning to leave. You grimace and grit your teeth, but resign yourself to letting him go, when , your impetuous understudy (who has been hanging out at the lab while you venture into the caves with a different companion) lunges toward Ace. The bodyguards immediately take a defensive stance and reach for concealed weapons, while you place a restraining hand on your understudy's shoulder. says, "No! It's not fair! We do all the work to save the people this bozo put into harm's way, and he gets to keep the crystals? He didn't even thank us! I'd like to wipe that disdainful sneer off his face with my fist!" | ||
+ | |||
+ | Ace stares at you both, unflinching, sneer still firmly in place. After a pause so lengthy you don't think he's going to deign to respond, Ace finally says, "Tough luck, kid. I call the shots, I own the lab, I run the show. Don't kid yourself about the part you played. I would have gotten the Nostronomium eventually, with or without your help. You just saved me a couple of days of waiting, is all." With that Ace turns and strides out into the night, his bodyguards close behind. Susan and the scientists try to reassure both of you that you did indeed help save a number of lives, but you also realize Ace is probably right. He could have easily mustered a small private army to go in and do the same thing you did, just at a higher cost to human life. | ||
+ | |||
+ | It makes you think: Mafia in his casino, possible ties to the Zion's Tears cult that first used this portal, exhibiting a grim determination to claim his prize at any cost, with little regard for the lives of others ... you're starting to think Michael Ace might deserve a little more investigation. | ||
+ | |||
+ | == Fly/super jump == | ||
+ | |||
+ | Does flying make step 5 faster than super jumping, or is the speed bonus the same? [[User:Hannahmaus|Hannahmaus]] 05:40, 6 January 2011 (PST) | ||
+ | |||
+ | My question is: does flying and/or super jumping make step 6 any faster? --[[User:Lxndr|Lxndr]] 20:56, 16 January 2011 (PST) | ||
+ | :I believe flying makes 5 faster than jumping and has no effect on 6. [[User:Cristiona|Cristiona]] | ||
+ | ::I think bonus is the same for step 5. As for step 6, neither, it's rather +NC that gives you better chance of finding them --[[User:Shikao|Shikao]] 22:11, 16 January 2011 (PST) | ||
+ | ::Got 8 fights in step 5 with super-jumping --[[User:Shikao|Shikao]] 23:58, 16 January 2011 (PST) | ||
+ | ::Got 8 figts as well with flying --[[User:Shikao|Shikao]] 03:40, 13 February 2011 (PST) | ||
+ | ::Got 16 with neither. Some more data points and we can set it to 8 with flying/jumping, 16 otherwise. --[[User:Muhandes|Muhandes]] 05:44, 18 March 2011 (PDT) |
Latest revision as of 04:44, 18 March 2011
I've made the search for the survivors steps 6a and 7a. I don't know if it would be better to just have them 6 and 7 and continue with the numbers, since I don't know the exact flow of the quest right now. It appears searching for the survivors just gives hints for the cave exploring (as I've outlined in the article), and therefore it should probably numbered consecutively. Feel free to improve the organisation of the points. --Alarion 13:20, 24 August 2009 (UTC)
Confirmation of stub
This quest requires level 9 quest (The Bard) to be taken care of before it will unlock at level 10+. I used a multi which had yet to finish the revised quest.
Final text without sidekick active
While the force field is being set up, you pull Susan aside and warn her about the Nostronomium reaction in the cave. "Hm. I hadn't expected so small amount to be so volatile. I apologize for not warning you. We'll be very careful in handling it." Susan and many of the other researchers spend several minutes thanking you profusely for your help.
You're about to declare the usual "I think my work is done here" and escape into the night when you notice Michael Ace placing two of the four Nostronomium crystals into padded briefcases and locking them up. You say, "Wait, what are you doing with those? I rescued the crystals to save the lab, not so you could play with them."
Ace simply ignores you, while a couple of the burlier suits--maybe they're actually bodyguards--step between him and you. Susan blushes and clears her throat. "Actually, Timothyrem, Mister Ace owns them. As founder and sole sponsor of the lab, he has rights to half of anything we produce, with the other half being retained by the lab ... which of course is also run under his guidance. I can see you have some history, but Mister Ace has been a truly generous benefactor for us. Without his aid, it might be centuries before we could be researching the things you see here. It's such a small price to pay for such a tremendous benefit to all of humanity."
You harumph and grumble for a bit, but you don't see any way around it, and only watch as a couple of suits carry the briefcases out into the night. Ace, who hasn't said a word to you since your return, delivers a scathing smirk before turning to leave. You grimace and grit your teeth, but resign yourself to letting him go, when , your impetuous understudy (who has been hanging out at the lab while you venture into the caves with a different companion) lunges toward Ace. The bodyguards immediately take a defensive stance and reach for concealed weapons, while you place a restraining hand on your understudy's shoulder. says, "No! It's not fair! We do all the work to save the people this bozo put into harm's way, and he gets to keep the crystals? He didn't even thank us! I'd like to wipe that disdainful sneer off his face with my fist!"
Ace stares at you both, unflinching, sneer still firmly in place. After a pause so lengthy you don't think he's going to deign to respond, Ace finally says, "Tough luck, kid. I call the shots, I own the lab, I run the show. Don't kid yourself about the part you played. I would have gotten the Nostronomium eventually, with or without your help. You just saved me a couple of days of waiting, is all." With that Ace turns and strides out into the night, his bodyguards close behind. Susan and the scientists try to reassure both of you that you did indeed help save a number of lives, but you also realize Ace is probably right. He could have easily mustered a small private army to go in and do the same thing you did, just at a higher cost to human life.
It makes you think: Mafia in his casino, possible ties to the Zion's Tears cult that first used this portal, exhibiting a grim determination to claim his prize at any cost, with little regard for the lives of others ... you're starting to think Michael Ace might deserve a little more investigation.
Fly/super jump
Does flying make step 5 faster than super jumping, or is the speed bonus the same? Hannahmaus 05:40, 6 January 2011 (PST)
My question is: does flying and/or super jumping make step 6 any faster? --Lxndr 20:56, 16 January 2011 (PST)
- I believe flying makes 5 faster than jumping and has no effect on 6. Cristiona
- I think bonus is the same for step 5. As for step 6, neither, it's rather +NC that gives you better chance of finding them --Shikao 22:11, 16 January 2011 (PST)
- Got 8 fights in step 5 with super-jumping --Shikao 23:58, 16 January 2011 (PST)
- Got 8 figts as well with flying --Shikao 03:40, 13 February 2011 (PST)
- Got 16 with neither. Some more data points and we can set it to 8 with flying/jumping, 16 otherwise. --Muhandes 05:44, 18 March 2011 (PDT)