Difference between revisions of "Sewer crocodile"

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|xp=24
 
|xp=24
 
|loc1=the neighborhood sewers
 
|loc1=the neighborhood sewers
|res={{res|fire|50|+}}}}
+
|newres={{res|ice|100|+}}}}
 
{{Animal}}
 
{{Animal}}
 +
==References==
 +
* Refers to stories of {{wikipedia|Sewer alligator|alligators living in sewers}}
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* The description possibly refers to the movie ''{{wikipedia|Alligator (film)|Alligator}}''.
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* The first hit and miss messages refer to "{{wikipedia|Crocodile tears}}".
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* The second hit and miss messages refer to the song "{{wikipedia|See You Later, Alligator}}".

Latest revision as of 16:18, 15 February 2012

Alligator.jpg
sewer crocodile

You are fighting a sewer crocodile.

A crocodile emerges from one of the open sewers nearby and slides in your direction. Perhaps the mayor was right about these underground beasts. Then again, the mayor hasn't been seen in a few weeks. Coincidence?
Your opponent attacks ...

Hit messages:

  • The crocodile pretends to cry, and silly you, you fall for it. It chomps down hard on whatever part of you ends up closest to it.
  • You try to brush off the attack with a snappy phrase, but you get mixed up and stammer, "in a while, alligator; see you later, crocodile."
  • The crocodile opens wide. You try to dodge, but trip and fall right into its mouth.



He hits you for X damage.

Critical hit message:

Your opponent has a critical hit! He hits you for X damage.



Miss messages:

  • The crocodile sniffles and squints its eyes, but its method acting isn't good enough to make you think it's really crying.
  • The crocodile tries to bite you for a while, but you say see you later, alligator.
  • The crocodile opens wide, but then skitters away when an Italian purse maker walks by.



Fumble messages:

Your foe fumbles! He takes X damage.


Victory! You beat up your foe and win the combat!


You gain 24 experience.








Known resistances/weaknesses

100% weak to ice damage.


Locations

Animal.png This enemy is an animal.

References