Difference between revisions of "VHF-1 Fighter"

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(When used in combat)
(template, cat)
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|nosell=yes
 
|nosell=yes
 
|usable=yes
 
|usable=yes
 +
|obtain=[[The Wok of Stars]]
 +
:* Was available for 10 [[silver star]]s during May 2008.
 +
 +
Using a [[VHF-1 Exosuit]]
 +
|used=You punch a big red button on the fighter's dashboard. In a matter of moments the plane has twisted and turned upon itself and remakes itself into the form of a mechanical exosuit.
 +
 +
{{obtain|VHF-1 Exosuit|Vhf-1-exosuit.gif}}
 +
|uses=*Grants the ability '''Call in an airstrike''' in combat.
 +
* +2-4 PP per turn
 
|ench=Grants wearer the ability to fly<br>
 
|ench=Grants wearer the ability to fly<br>
 
Can perform up to 5 airstrike attacks per day.<br>
 
Can perform up to 5 airstrike attacks per day.<br>
 
Refreshingly climate-controlled cabin.}}
 
Refreshingly climate-controlled cabin.}}
 +
==Notes==
 +
* When you activate "Call in an airstrike" you get:
  
==How Obtained==
+
You press a secret combination of buttons on your watch, summoning your VHF-1 Fighter. A few seconds later it zip overhead on remote control, and drops a load of armament on your opponent. Your opponent takes '''X''' (fire) + '''X''' (sonic) damage.
*Purchased in the [[The Wok of Stars]] during May 2008 for 10 [[silver star]]s.
 
*Using a [[VHF-1 Exosuit]].
 
  
==When Used==
+
* X equals 30% of the opponent's remaining hit points with a minimum of 12.  
You punch a big red button on the fighter's dashboard. In a matter of moments the plane has twisted and turned upon itself and remakes itself into the form of a mechanical exosuit.
+
* After five airstrikes you get:
 
 
You got an item: [[VHF-1 Exosuit]] [[Image:Vhf-1-exosuit.gif]]
 
 
 
==When used in combat==
 
'''Call in an airstrike'''<br>
 
 
 
You press a secret combination of buttons on your watch, summoning your VHF-1 Fighter. A few seconds later it zip overhead on remote control, and drops a load of armament on your opponent. Your opponent takes '''x''' (fire) + '''x''' (sonic) damage.
 
 
 
* The airstrike fire and sonic damage are each equal to 30% of the opponent's remaining hit points. The airstrike inflicts a minimum of 12+12 damage.  
 
 
 
'''After five airstrikes'''
 
  
 
You've already called in five air strikes today, and that's all the armaments your plane has. It's not going to work again until you can get more tomorrow.
 
You've already called in five air strikes today, and that's all the armaments your plane has. It's not going to work again until you can get more tomorrow.
 
==Effect==
 
'''Refreshingly climate-controlled cabin.'''
 
 
+2 to 4 PP per turn
 
  
 
[[Category:Color]]
 
[[Category:Color]]
 +
[[Category:Donation Items]]

Revision as of 17:10, 9 December 2008

Item Number: 442
Description ID: 5288059
(view in-game)

Vhf-1-fighter.gif

VHF-1 Fighter
Plural: Unknown
The Velocitech Harrier Fighter (commonly known as the Veritas fighter) is a futuristic technological marvel--today! The only down side is that it continually emits an irritating high-pitched tone when in operation--something about a very high frequency leakage. Otherwise, this miniaturized, single-seater fighter plane is snazzy enough to send even the most jaded of maverick top guns into a dreamy tailspin over the chance to fly it.

Transportation
Range: 2
Item cannot be auto-sold
Usable

Grants wearer the ability to fly
Can perform up to 5 airstrike attacks per day.
Refreshingly climate-controlled cabin.



How Obtained

The Wok of Stars

Using a VHF-1 Exosuit

When Used

You punch a big red button on the fighter's dashboard. In a matter of moments the plane has twisted and turned upon itself and remakes itself into the form of a mechanical exosuit.

You got an item: VHF-1 Exosuit Vhf-1-exosuit.gif

Using multiple: Unspecified

Other Uses

  • Grants the ability Call in an airstrike in combat.
  • +2-4 PP per turn

Notes

  • When you activate "Call in an airstrike" you get:

You press a secret combination of buttons on your watch, summoning your VHF-1 Fighter. A few seconds later it zip overhead on remote control, and drops a load of armament on your opponent. Your opponent takes X (fire) + X (sonic) damage.

  • X equals 30% of the opponent's remaining hit points with a minimum of 12.
  • After five airstrikes you get:

You've already called in five air strikes today, and that's all the armaments your plane has. It's not going to work again until you can get more tomorrow.