Template:Modifier: Difference between revisions
		
		
		
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|hpregen={{{2}}} HP per turn [[Category:HP Regeneration]]  | |hpregen={{{2}}} HP per turn [[Category:HP Regeneration]]  | ||
|absorb={{{2}}} damage absorption [[Category:Damage Absorption]]  | |absorb={{{2}}} damage absorption [[Category:Damage Absorption]]  | ||
|chips={{{2}}} chips [[Category:Chips Drop]]  | |||
|#default=<i>Unknown Modifier</i>[[Category:Incomplete]]}}'''<br></includeonly><noinclude>  | |#default=<i>Unknown Modifier</i>[[Category:Incomplete]]}}'''<br></includeonly><noinclude>  | ||
This template is to be used to specify and autocat modifiers. It is going to be build incrementally.  | This template is to be used to specify and autocat modifiers. It is going to be build incrementally.  | ||
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|-  | |-  | ||
| Damage absorption || <nowiki>{{modifier|absorb|+2}}</nowiki> || <b>+2 damage absorption</b>  | | Damage absorption || <nowiki>{{modifier|absorb|+2}}</nowiki> || <b>+2 damage absorption</b>  | ||
|-  | |||
| Chips drop || <nowiki>{{modifier|chips|+5%}}</nowiki> || <b>+5% chips</b>  | |||
|}  | |}  | ||
</noinclude>  | </noinclude>  | ||
Revision as of 19:55, 29 January 2009
This template is to be used to specify and autocat modifiers. It is going to be build incrementally.
Currently you can use it to set:
| modifier | format example | yields | 
|---|---|---|
| Bonus elemental damage | {{modifier|elementaldamage|electric|+1}} | +1 electric damage | 
| Bonus melee damage | {{modifier|meleedamage|+3}} | +3 melee damage | 
| Resist elemental damage | {{modifier|elementalres|fire|+10%}} | +10% resist fire damage | 
| {{modifier|elementalres|all|+4%}} | +4% resist fire, ice, electric, and acid damage | |
| Bonus to hit | {{modifier|tohit|+5%}} | +5% to hit | 
| HP regeneration | {{modifier|hpregen|+3}} | +3 HP per turn | 
| Damage absorption | {{modifier|absorb|+2}} | +2 damage absorption | 
| Chips drop | {{modifier|chips|+5%}} | +5% chips |