Difference between revisions of "Template:Modifier"

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|elementaldamage={{{3}}} {{{2}}} damage[[Category:Bonus Elemental Damage]][[Category:Bonus Elemental Damage by Type|{{{2}}}]]
 
|elementaldamage={{{3}}} {{{2}}} damage[[Category:Bonus Elemental Damage]][[Category:Bonus Elemental Damage by Type|{{{2}}}]]
 
|meleedamage={{{2}}} melee damage[[Category:Bonus Melee Damage]]
 
|meleedamage={{{2}}} melee damage[[Category:Bonus Melee Damage]]
 +
|spelldamage={{{2}}} spell damage[[Category:Bonus Spell Damage]]
 
|elementalres={{{3}}} resist {{#ifeq:{{{2|}}}|all|fire, ice, electric, and acid[[Category:Resist Elemental Damage by Type|*]]|{{{2}}}[[Category:Resist Elemental Damage by Type|{{{2}}}]]}} damage[[Category:Resist Elemental Damage]]
 
|elementalres={{{3}}} resist {{#ifeq:{{{2|}}}|all|fire, ice, electric, and acid[[Category:Resist Elemental Damage by Type|*]]|{{{2}}}[[Category:Resist Elemental Damage by Type|{{{2}}}]]}} damage[[Category:Resist Elemental Damage]]
 
|tohit={{{2}}} to hit [[Category:Bonus To Hit]]
 
|tohit={{{2}}} to hit [[Category:Bonus To Hit]]
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|extraattack={{{2}}} extra attack(s) per turn.[[Category:Extra Attacks]]
 
|extraattack={{{2}}} extra attack(s) per turn.[[Category:Extra Attacks]]
 
|strength={{{2}}} Strength[[Category:Strength Modifiers]]
 
|strength={{{2}}} Strength[[Category:Strength Modifiers]]
 +
|intellect={{{2}}} Intellect[[Category:Intellect Modifiers]]
 +
|reflexes={{{2}}} Reflexes[[Category:Reflexes Modifiers]]
 
|hp={{{2}}} to maximum HP[[Category:Maximum HP]]
 
|hp={{{2}}} to maximum HP[[Category:Maximum HP]]
|spelldamage={{{2}}} spell damage[[Category:Bonus Spell Damage]]
 
 
|#default=<i>Unknown Modifier</i>[[Category:Incomplete]]}}'''<br></includeonly><noinclude>
 
|#default=<i>Unknown Modifier</i>[[Category:Incomplete]]}}'''<br></includeonly><noinclude>
 
This template is to be used to specify and autocat modifiers. It is going to be build incrementally.
 
This template is to be used to specify and autocat modifiers. It is going to be build incrementally.
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|-
 
|-
 
| Bonus melee damage || <nowiki>{{modifier|meleedamage|+3}}</nowiki> || <b>+3 melee damage</b>
 
| Bonus melee damage || <nowiki>{{modifier|meleedamage|+3}}</nowiki> || <b>+3 melee damage</b>
 +
|-
 +
| Bonus spell damage || <nowiki>{{modifier|spelldamage|+2}}</nowiki> || <b>+2 spell damage</b>
 
|-
 
|-
 
| rowspan=2 | Resist elemental damage
 
| rowspan=2 | Resist elemental damage
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|-
 
|-
 
| Strength modifiers || <nowiki>{{modifier|strength|-1}}</nowiki> || <b>-1 Strength</b>
 
| Strength modifiers || <nowiki>{{modifier|strength|-1}}</nowiki> || <b>-1 Strength</b>
 +
|-
 +
| Intellect modifiers || <nowiki>{{modifier|intellect|-1}}</nowiki> || <b>-1 Intellect</b>
 +
|-
 +
| Reflexes modifiers || <nowiki>{{modifier|reflexes|-1}}</nowiki> || <b>-1 Reflexes</b>
 
|-
 
|-
 
| Maximum HP || <nowiki>{{modifier|hp|-2}}</nowiki> || <b>-2 to maximum HP</b>
 
| Maximum HP || <nowiki>{{modifier|hp|-2}}</nowiki> || <b>-2 to maximum HP</b>
|-
+
 
| Bonus spell damage || <nowiki>{{modifier|spelldamage|22}}</nowiki> || <b>+2 spell damage</b>
 
 
|}
 
|}
 
</noinclude>
 
</noinclude>

Revision as of 14:04, 29 January 2009

This template is to be used to specify and autocat modifiers. It is going to be build incrementally.

Currently you can use it to set:

modifier format example yields
Bonus elemental damage {{modifier|elementaldamage|electric|+1}} +1 electric damage
Bonus melee damage {{modifier|meleedamage|+3}} +3 melee damage
Bonus spell damage {{modifier|spelldamage|+2}} +2 spell damage
Resist elemental damage {{modifier|elementalres|fire|+10%}} +10% resist fire damage
{{modifier|elementalres|all|+4%}} +4% resist fire, ice, electric, and acid damage
Bonus to hit {{modifier|tohit|+5%}} +5% to hit
HP regeneration {{modifier|hpregen|+3}} +3 HP per turn
Damage absorption {{modifier|absorb|+2}} +2 damage absorption
Chips {{modifier|chips|+5%}} +5% chips
Item drops {{modifier|items|+5%}} +5% item drops
Extra attacks {{modifier|extraattack|+1}} +1 extra attack(s) per turn.
Strength modifiers {{modifier|strength|-1}} -1 Strength
Intellect modifiers {{modifier|intellect|-1}} -1 Intellect
Reflexes modifiers {{modifier|reflexes|-1}} -1 Reflexes
Maximum HP {{modifier|hp|-2}} -2 to maximum HP