Difference between revisions of "Template:Modifier"

From Twilight Heroes Wiki
Jump to: navigation, search
(melee -> Melee)
Line 1: Line 1:
 
<includeonly>'''{{#switch:{{lc:{{{1|?}}}}}||?=<i>Unknown Modifier</i>[[Category:Incomplete]]
 
<includeonly>'''{{#switch:{{lc:{{{1|?}}}}}||?=<i>Unknown Modifier</i>[[Category:Incomplete]]
 
|elementaldamage={{{3}}} {{{2}}} damage[[Category:Bonus Elemental Damage]][[Category:Bonus Elemental Damage by Type|{{{2}}}]]
 
|elementaldamage={{{3}}} {{{2}}} damage[[Category:Bonus Elemental Damage]][[Category:Bonus Elemental Damage by Type|{{{2}}}]]
|meleedamage={{{2}}} melee damage[[Category:Bonus Melee Damage]]
+
|meleedamage={{{2}}} Melee damage[[Category:Bonus Melee Damage]]
 
|spelldamage={{{2}}} spell damage[[Category:Bonus Spell Damage]]
 
|spelldamage={{{2}}} spell damage[[Category:Bonus Spell Damage]]
 
|elementalres={{{3}}} resist {{#ifeq:{{{2|}}}|all|fire, ice, electric, and acid[[Category:Resist Elemental Damage by Type|*]]|{{{2}}}[[Category:Resist Elemental Damage by Type|{{{2}}}]]}} damage[[Category:Resist Elemental Damage]]
 
|elementalres={{{3}}} resist {{#ifeq:{{{2|}}}|all|fire, ice, electric, and acid[[Category:Resist Elemental Damage by Type|*]]|{{{2}}}[[Category:Resist Elemental Damage by Type|{{{2}}}]]}} damage[[Category:Resist Elemental Damage]]
Line 25: Line 25:
 
| Bonus elemental damage || <nowiki>{{modifier|elementaldamage|electric|+1}}</nowiki> || <b>+1 electric damage</b>
 
| Bonus elemental damage || <nowiki>{{modifier|elementaldamage|electric|+1}}</nowiki> || <b>+1 electric damage</b>
 
|-
 
|-
| Bonus melee damage || <nowiki>{{modifier|meleedamage|+3}}</nowiki> || <b>+3 melee damage</b>
+
| Bonus melee damage || <nowiki>{{modifier|meleedamage|+3}}</nowiki> || <b>+3 Melee damage</b>
 
|-
 
|-
 
| Bonus spell damage || <nowiki>{{modifier|spelldamage|+2}}</nowiki> || <b>+2 spell damage</b>
 
| Bonus spell damage || <nowiki>{{modifier|spelldamage|+2}}</nowiki> || <b>+2 spell damage</b>

Revision as of 04:24, 30 January 2009

This template is to be used to specify and autocat modifiers. It is going to be build incrementally.

Currently you can use it to set:

modifier format example yields
Bonus elemental damage {{modifier|elementaldamage|electric|+1}} +1 electric damage
Bonus melee damage {{modifier|meleedamage|+3}} +3 Melee damage
Bonus spell damage {{modifier|spelldamage|+2}} +2 spell damage
Resist elemental damage {{modifier|elementalres|fire|+10%}} +10% resist fire damage
{{modifier|elementalres|all|+4%}} +4% resist fire, ice, electric, and acid damage
Bonus to hit {{modifier|tohit|+5%}} +5% to hit
HP regeneration {{modifier|hpregen|+3}} +3 HP per turn
Damage absorption {{modifier|absorb|+2}} +2 damage absorption
Chips {{modifier|chips|+5%}} +5% chips
Item drops {{modifier|items|+5%}} +5% item drops
Extra attacks {{modifier|extraattack|+1}} +1 extra attack(s) per turn.
Strength modifiers {{modifier|strength|-1}} -1 Strength
Intellect modifiers {{modifier|intellect|-1}} -1 Intellect
Reflexes modifiers {{modifier|reflexes|-1}} -1 Reflexes
Maximum HP {{modifier|hp|-2}} -2 to maximum HP
Auras duration {{modifier|auras|+10%}} +10% to the duration of auras