Difference between revisions of "Template:Modifier"
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|turn={{{2}}} seconds to the duration of each turn[[Category:Turn Duration]] | |turn={{{2}}} seconds to the duration of each turn[[Category:Turn Duration]] | ||
|dodge={{{2}}} dodging ability[[Category:Dodging Ability]] | |dodge={{{2}}} dodging ability[[Category:Dodging Ability]] | ||
+ | |underwater={{#ifeq:{{{2|}}}|component|A component of equipment required to breathe under water.|Grants wearer the ability to breathe under water.}}[[Category:Breath Under Water]] | ||
|#default=<i>Unknown Modifier</i>[[Category:Incomplete]]}}'''<br></includeonly><noinclude> | |#default=<i>Unknown Modifier</i>[[Category:Incomplete]]}}'''<br></includeonly><noinclude> | ||
This template is to be used to specify and autocat modifiers. It is going to be build incrementally. | This template is to be used to specify and autocat modifiers. It is going to be build incrementally. | ||
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|- | |- | ||
| Dodging ability || <nowiki>{{modifier|dodge|+10}}</nowiki> || <b>+10 dodging ability</b> | | Dodging ability || <nowiki>{{modifier|dodge|+10}}</nowiki> || <b>+10 dodging ability</b> | ||
+ | |- | ||
+ | | rowspan=2 | Breating under water | ||
+ | | <nowiki>{{modifier|underwater|component}}</nowiki> || <b>A component of equipment required to breathe under water.</b> | ||
+ | | <nowiki>{{modifier|underwater}}</nowiki> || <b>Grants wearer the ability to breathe under water.</b> | ||
|} | |} | ||
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<b> | <b> | ||
* X to the cost of combat spells | * X to the cost of combat spells | ||
+ | * Using skills costs X PP | ||
* Grants wearer a healthy skepticism | * Grants wearer a healthy skepticism | ||
* Grants wearer protection from noxious gases | * Grants wearer protection from noxious gases | ||
</b> | </b> | ||
</noinclude> | </noinclude> |
Revision as of 06:15, 30 January 2009
This template is to be used to specify and autocat modifiers. It is going to be build incrementally.
Currently you can use it to set:
modifier | format example | yields | ||
---|---|---|---|---|
Bonus elemental damage | {{modifier|elementaldamage|electric|+1}} | +1 electric damage | ||
Bonus melee damage | {{modifier|meleedamage|+3}} | +3 Melee damage | ||
Bonus spell damage | {{modifier|spelldamage|+2}} | +2 spell damage | ||
Resist elemental damage | {{modifier|elementalres|fire|+10%}} | +10% fire resistance | ||
{{modifier|elementalres|all|+4%}} | +4% resist fire, ice, electric, and acid damage | |||
Bonus to hit | {{modifier|tohit|+5%}} | +5% to hit | ||
HP regeneration | {{modifier|hpregen|+3}} | +3 HP per turn | ||
PP regeneration | {{modifier|ppregen|+3}} | +3 PP per turn | ||
Damage absorption | {{modifier|absorb|+2}} | +2 damage absorption | ||
Chips | {{modifier|chips|+5%}} | +5% chips | ||
Item drops | {{modifier|items|+5%}} | +5% item drops | ||
Extra attacks | {{modifier|extraattack|+1}} | +1 extra attack(s) per turn. | ||
Strength modifiers | {{modifier|strength|-1}} | -1 Strength | ||
Intellect modifiers | {{modifier|intellect|-1}} | -1 Intellect | ||
Reflexes modifiers | {{modifier|reflexes|-1}} | -1 Reflexes | ||
Maximum HP | {{modifier|hp|-2}} | -2 to maximum HP | ||
Maximum PP | {{modifier|pp|+8}} | +8 to maximum PP | ||
Auras duration | {{modifier|auras|+10%}} | +10% to the duration of auras | ||
HP returned | {{modifier|hpreturned|+5%}} | +5% of weapon damage returned as HP | ||
PP returned | {{modifier|ppreturned|+5%}} | +5% of weapon damage returned as PP | ||
Initiative modifiers | {{modifier|initiative|+5}} | +5 to initiative | ||
Turn duration | {{modifier|turn|+30}} | +30 seconds to the duration of each turn | ||
Dodging ability | {{modifier|dodge|+10}} | +10 dodging ability | ||
Breating under water | {{modifier|underwater|component}} | A component of equipment required to breathe under water. | {{modifier|underwater}} | Grants wearer the ability to breathe under water. |
The following seem to be singleton modifiers so they are not autocat:
- X to the cost of combat spells
- Using skills costs X PP
- Grants wearer a healthy skepticism
- Grants wearer protection from noxious gases