Difference between revisions of "Template:Modifier"

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|turn={{{2}}} seconds to the duration of each turn[[Category:Turn Duration]]
 
|turn={{{2}}} seconds to the duration of each turn[[Category:Turn Duration]]
 
|dodge={{{2}}} dodging ability[[Category:Dodging Ability]]
 
|dodge={{{2}}} dodging ability[[Category:Dodging Ability]]
|xp={{2}}} XP per combat[[Category:Bonus XP]]
+
|xp={{{2}}} XP per combat[[Category:Bonus XP]]
 
|underwater={{#ifeq:{{{2|}}}|component|A component of equipment required to breathe under water.|Grants wearer the ability to breathe under water.}}[[Category:Breath Under Water]]
 
|underwater={{#ifeq:{{{2|}}}|component|A component of equipment required to breathe under water.|Grants wearer the ability to breathe under water.}}[[Category:Breath Under Water]]
 
|back=Attacker takes {{{2}}} damage[[Category:Strike-back Damage]]
 
|back=Attacker takes {{{2}}} damage[[Category:Strike-back Damage]]

Revision as of 06:54, 30 January 2009

This template is to be used to specify and autocat modifiers. It is going to be build incrementally.

Currently you can use it to set:

modifier format example yields
Bonus elemental damage {{modifier|elementaldamage|electric|+1}} +1 electric damage
Bonus melee damage {{modifier|meleedamage|+3}} +3 Melee damage
Bonus spell damage {{modifier|spelldamage|+2}} +2 spell damage
Resist elemental damage {{modifier|elementalres|fire|+10%}} +10% fire resistance
{{modifier|elementalres|all|+4%}} +4% resist fire, ice, electric, and acid damage
Bonus to hit {{modifier|tohit|+5%}} +5% to hit
HP regeneration {{modifier|hpregen|+3}} +3 HP per turn
PP regeneration {{modifier|ppregen|+3}} +3 PP per turn
Damage absorption {{modifier|absorb|+2}} +2 damage absorption
Chips {{modifier|chips|+5%}} +5% chips
Item drops {{modifier|items|+5%}} +5% item drops
Extra attacks {{modifier|extraattack|+1}} +1 extra attack(s) per turn.
Strength modifiers {{modifier|strength|-1}} -1 Strength
Intellect modifiers {{modifier|intellect|-1}} -1 Intellect
Reflexes modifiers {{modifier|reflexes|-1}} -1 Reflexes
Maximum HP {{modifier|hp|-2}} -2 to maximum HP
Maximum PP {{modifier|pp|+8}} +8 to maximum PP
Auras duration {{modifier|auras|+10%}} +10% to the duration of auras
HP returned {{modifier|hpreturned|+5%}} +5% of weapon damage returned as HP
PP returned {{modifier|ppreturned|+5%}} +5% of weapon damage returned as PP
Initiative modifiers {{modifier|initiative|+5}} +5 to initiative
Turn duration {{modifier|turn|+30}} +30 seconds to the duration of each turn
Dodging ability {{modifier|dodge|+10}} +10 dodging ability
Breating under water {{modifier|underwater|component}} A component of equipment required to breathe under water.
{{modifier|underwater}} Grants wearer the ability to breathe under water.
Strike-back damage {{modifier|back|6}} Attacker takes 6 damage
Bonus XP {{modifier|xp|+2}} +2 XP per combat


The following seem to be singleton modifiers so they are not autocat:

  • X to the cost of combat spells
  • Using skills costs X PP
  • Grants wearer a healthy skepticism
  • Grants wearer protection from noxious gases