Difference between revisions of "Template:Modifier"
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|back=Attacker takes {{{2}}} damage[[Category:Strike-back Damage]] | |back=Attacker takes {{{2}}} damage[[Category:Strike-back Damage]] | ||
|jump=Grants wearer the ability for super jumps[[Category:Super Jumping]] | |jump=Grants wearer the ability for super jumps[[Category:Super Jumping]] | ||
+ | |computer=Improved computer interaction.[[Category:Computer Interaction]] | ||
|#default=<i>Unknown Modifier</i>[[Category:Incomplete]]}}'''<br></includeonly><noinclude> | |#default=<i>Unknown Modifier</i>[[Category:Incomplete]]}}'''<br></includeonly><noinclude> | ||
This template is to be used to specify and autocat modifiers. It is going to be build incrementally. | This template is to be used to specify and autocat modifiers. It is going to be build incrementally. | ||
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|- | |- | ||
| Super jumping || <nowiki>{{modifier|jump}}</nowiki> || <b>Grants wearer the ability for super jumps</b> | | Super jumping || <nowiki>{{modifier|jump}}</nowiki> || <b>Grants wearer the ability for super jumps</b> | ||
+ | |- | ||
+ | | Computer interaction || <nowiki>{{modifier|computer}}</nowiki> || <b>Improved computer interaction.</b> | ||
|} | |} | ||
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* Grants wearer a healthy skepticism | * Grants wearer a healthy skepticism | ||
* Grants wearer protection from noxious gases | * Grants wearer protection from noxious gases | ||
+ | * Wearer occasionally gains extra stat points. | ||
</b> | </b> | ||
</noinclude> | </noinclude> |
Revision as of 14:14, 31 January 2009
This template is to be used to specify and autocat modifiers. It is going to be build incrementally.
Currently you can use it to set:
modifier | format example | yields |
---|---|---|
Bonus elemental damage | {{modifier|elementaldamage|electric|+1}} | +1 electric damage |
Bonus melee damage | {{modifier|meleedamage|+3}} | +3 Melee damage |
Bonus spell damage | {{modifier|spelldamage|+2}} | +2 spell damage |
Resist elemental damage | {{modifier|elementalres|fire|+10%}} | +10% fire resistance |
{{modifier|elementalres|all|+4%}} | +4% resist fire, ice, electric, and acid damage | |
Bonus to hit | {{modifier|tohit|+5%}} | +5% to hit |
HP regeneration | {{modifier|hpregen|+3}} | +3 HP per turn |
PP regeneration | {{modifier|ppregen|+3}} | +3 PP per turn |
Damage absorption | {{modifier|absorb|+2}} | +2 damage absorption |
Chips | {{modifier|chips|+5%}} | +5% chips |
Item drops | {{modifier|items|+5%}} | +5% item drops |
Extra attacks | {{modifier|extraattack|+1}} | +1 extra attack(s) per turn. |
Strength modifiers | {{modifier|strength|-1}} | -1 Strength |
Intellect modifiers | {{modifier|intellect|-1}} | -1 Intellect |
Reflexes modifiers | {{modifier|reflexes|-1}} | -1 Reflexes |
Maximum HP | {{modifier|hp|-2}} | -2 to maximum HP |
Maximum PP | {{modifier|pp|+8}} | +8 to maximum PP |
Auras duration | {{modifier|auras|+10%}} | +10% to the duration of auras |
HP returned | {{modifier|hpreturned|+5%}} | +5% of weapon damage returned as HP |
PP returned | {{modifier|ppreturned|+5%}} | +5% of weapon damage returned as PP |
Initiative modifiers | {{modifier|initiative|+5}} | +5 to initiative |
Turn duration | {{modifier|turn|+30}} | +30 seconds to the duration of each turn |
Dodging ability | {{modifier|dodge|+10}} | +10 dodging ability |
Breating under water | {{modifier|underwater|component}} | A component of equipment required to breathe under water. |
{{modifier|underwater}} | Grants wearer the ability to breathe under water. | |
Strike-back damage | {{modifier|back|6}} | Attacker takes 6 damage |
Bonus XP | {{modifier|xp|+2}} | +2 XP per combat |
Super jumping | {{modifier|jump}} | Grants wearer the ability for super jumps |
Computer interaction | {{modifier|computer}} | Improved computer interaction. |
The following seem to be singleton modifiers so they are not autocat:
- X to the cost of combat spells
- Using skills costs X PP
- Grants wearer a healthy skepticism
- Grants wearer protection from noxious gases
- Wearer occasionally gains extra stat points.