Difference between revisions of "Upgrade Weapons: Self-Balancing"

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|desc=Not only won't you fumble, but this high tech balancing apparatus increases the chance that some near fumbles can hone in on critical spots on your foe.
 
|desc=Not only won't you fumble, but this high tech balancing apparatus increases the chance that some near fumbles can hone in on critical spots on your foe.
 
|type=Noncombat Skill
 
|type=Noncombat Skill
|efefct=No fumbles
+
|effect=No fumbles
 
Some would-be fumbles become critical hits
 
Some would-be fumbles become critical hits
 
|ppcost=8
 
|ppcost=8

Revision as of 05:29, 13 February 2009

Go to Skills

Upgrade Weapons: Self-Balancing

Not only won't you fumble, but this high tech balancing apparatus increases the chance that some near fumbles can hone in on critical spots on your foe.

No fumbles Some would-be fumbles become critical hits

Noncombat Skill
Cost: 8 PP

Obtained From

Upgrade Weapons