Difference between revisions of "Flamethrower pillar"
From Twilight Heroes Wiki
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|item1=electronic cabling|image1=Computer-cables.gif | |item1=electronic cabling|image1=Computer-cables.gif | ||
|loc1=Military base of the Unborn | |loc1=Military base of the Unborn | ||
− | |res= | + | |res={{res|psychic|100}}}} |
==Notes== | ==Notes== | ||
* Has zero dodge, i.e. every attack which is not a fumble will hit. | * Has zero dodge, i.e. every attack which is not a fumble will hit. | ||
* Has increased defense and offense ([http://www.twilightheroes.com/forums/viewtopic.php?f=1&t=646 source]). | * Has increased defense and offense ([http://www.twilightheroes.com/forums/viewtopic.php?f=1&t=646 source]). |
Revision as of 08:43, 27 May 2009
flamethrower pillar |
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You are fighting a flamethrower pillar.
A small mechanized tower firing jets of flame stands between you and your goal. You think just once you'd like to run into a flame-catching pillar instead.
Your opponent attacks ...
Hit messages:
- You fall for the sign indicating this thing is a mailbox. It waits until you get close with your mail, and then WHOOSH! (fire) damage
- The pillar decides it thinks you're a liar, and adjusts the temperature of your pants to accommodate that vision. (fire) damage
- You try to maneuver around the turret, you get out of range of the flamethrower, but the back hatch swings open and slams into your face.
It hits you for X damage.
Critical hit message:
Your opponent has a critical hit! It hits you for X damage.
Miss messages:
- Flamethrower pillar? But you hardly even know 'er! You back off warily.
- You whip out your portable grill and catch the jet of flame, making yourself some tasty barbecue in the process.
- You stick the tip of your little finger into the flamethrower nozzle, blocking its attack.
Fumble messages:
Your foe fumbles! It takes X damage.
Victory! You beat up your foe and win the combat!
Unspecified chip drop
You gain 73 experience.
You got an item: electronic cabling (Unspecified Drop rate)
Known resistances/weaknesses
Unspecified
Former resistances were Immune to psychic damage., remember to remove this information from the page when resistances are spaded.
Locations
Notes
- Has zero dodge, i.e. every attack which is not a fumble will hit.
- Has increased defense and offense (source).