Difference between revisions of "Jimmy Six"
Line 9: | Line 9: | ||
|xp=(8*Level, cap 400) | |xp=(8*Level, cap 400) | ||
|item1=Jimmy Six's laser | |item1=Jimmy Six's laser | ||
− | |image1= | + | |image1=jimmy-six.gif |
|drop1=100 | |drop1=100 | ||
− | |chips=?-43-? | + | |chips=?-54-43-? |
− | |res={res|fire|50}} | + | |res={{res|fire|50}} |
|loc1=Military base of the Unborn | |loc1=Military base of the Unborn | ||
}} | }} |
Revision as of 23:13, 17 November 2009
Jimmy Six |
---|
You are fighting Jimmy Six.
Jimmy Six is an escaped military robot who achieved self-awareness when he got tired of being shot at by other robots. Now he's on a mission to complete the last directive he was given before achieving awareness: disassemble, disassemble, disassemble ....
Your opponent attacks ...
Hit messages:
- (fire) damage
He hits you for X damage.
Critical hit message:
Your opponent has a critical hit! He hits you for X damage.
Miss messages:
and misses.
Fumble messages:
Your foe fumbles! He takes X damage.
Victory! You beat up your foe and win the combat!
You gain (8*Level, cap 400) experience.
You got an item: Jimmy Six's laser (Guaranteed Drop)
Known resistances/weaknesses
Unspecified
Former resistances were 50% resistant to fire damage., remember to remove this information from the page when resistances are spaded.
Locations
This enemy is a static Villain. |
References
- Based on Johnny 5 from the movie Short Circuit.