Difference between revisions of "Upgrade Weapons: Lethalized"
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[[Upgrade Weapons]] | [[Upgrade Weapons]] | ||
==Notes== | ==Notes== | ||
− | * Adds 1 + floor(S/2) {{col|fire|fire}} damage and 1 + ceil(S/2) {{col|electric|electric}} damage, where S is the number of | + | * Adds 1 + floor(S/2) {{col|fire|fire}} damage and 1 + ceil(S/2) {{col|electric|electric}} damage, where S is the number of {{skillPoint}}s invested in [[Upgrade Weapons]]. |
* The effect of [[Improved Tinkering]] is still unrevealed. | * The effect of [[Improved Tinkering]] is still unrevealed. | ||
* Prior to the introduction of skill points, added 3 melee, fire, ice and electric damage. | * Prior to the introduction of skill points, added 3 melee, fire, ice and electric damage. | ||
* Used to be called "Upgrade Weapons: Elemental". | * Used to be called "Upgrade Weapons: Elemental". | ||
[[Category:Bonus Elemental Damage]][[Category:Bonus Elemental Damage by Type|fire and electric]] | [[Category:Bonus Elemental Damage]][[Category:Bonus Elemental Damage by Type|fire and electric]] |
Latest revision as of 01:00, 16 July 2010
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Upgrade Weapons: Lethalized
Your rig up your weapon with an array of high-tech elemental attacks. Duration and effect can be enhanced by Improved Tinkering.
Weapon does fire damage
Weapon does electric damage
Cost: 8 PP
Obtained From
Notes
- Adds 1 + floor(S/2) fire damage and 1 + ceil(S/2) electric damage, where S is the number of skill points invested in Upgrade Weapons.
- The effect of Improved Tinkering is still unrevealed.
- Prior to the introduction of skill points, added 3 melee, fire, ice and electric damage.
- Used to be called "Upgrade Weapons: Elemental".