Difference between revisions of "HP modifiers"
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{| cellpadding="3" cellspacing="0" border="1" align="left" style="text-align:center" class="sortable" | {| cellpadding="3" cellspacing="0" border="1" align="left" style="text-align:center" class="sortable" | ||
+ | |+style="font-size:150%"|HP modifiers | ||
|- style="background-color:#EFEFEF" | |- style="background-color:#EFEFEF" | ||
− | ! '''Source''' | + | ! '''Source''' !! '''Source type''' !! '''Increase''' !! '''Duration''' !! '''Requirements''' !! class="unsortable"|'''Notes''' |
− | ! '''Source type''' | ||
− | ! '''Increase''' | ||
− | ! '''Duration''' | ||
− | ! '''Requirements''' | ||
− | ! class="unsortable"|'''Notes''' | ||
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− | |[[Silver star]] | + | |[[Silver star]] || Accessory || '''20''' ||Always || || +20 to max PP as well<br>Can wear two |
− | |Accessory | ||
− | |||
− | |Always | ||
− | | | ||
− | | | ||
− | |||
− | |||
|- | |- | ||
− | |[[Aegis Flux Incapacitor]] | + | |[[Aegis Flux Incapacitor]] || Offhand item || '''20''' || Always || || Various other benefits |
− | |Offhand item | ||
− | |||
− | |Always | ||
− | | | ||
− | | Various other benefits | ||
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− | |[[Shield of Zion]] | + | |[[Shield of Zion]] || Offhand item || '''10''' || Always || Level 5 || +10% electric resistance |
− | |Offhand item | ||
− | |||
− | |Always | ||
− | |Level 5 | ||
− | | +10% electric resistance | ||
|- | |- | ||
− | |[[Crime Never Sleeps ... or Does It?]] | + | |[[Crime Never Sleeps ... or Does It?]] || Adventure || '''1''' || Permanently || || Choosing the choice "Just keep walking" |
− | |Adventure | ||
− | |||
− | |Permanently | ||
− | | | ||
− | |Choosing the choice "Just keep walking" | ||
|- | |- | ||
|} | |} |
Revision as of 02:55, 12 December 2007
Source | Source type | Increase | Duration | Requirements | Notes |
---|---|---|---|---|---|
Silver star | Accessory | 20 | Always | +20 to max PP as well Can wear two | |
Aegis Flux Incapacitor | Offhand item | 20 | Always | Various other benefits | |
Shield of Zion | Offhand item | 10 | Always | Level 5 | +10% electric resistance |
Crime Never Sleeps ... or Does It? | Adventure | 1 | Permanently | Choosing the choice "Just keep walking" |
Also See:
- HP modifiers
- HP restorers
- PP modifiers
- PP restorers