PP modifiers

From Twilight Heroes Wiki
Jump to: navigation, search
Source Source type Increase Duration Requirements Notes
Well Packaged Item 50% 90 minutes Obtained from box pill
+50% to maximum HP
genuine lookalike World Series 2010 ring Talisman 20% Always -20% to your maximum Hit Points
Secretive Manacles Talisman 20% Always +20% spell damage
Regenerates PP as a function of level
-15% defense
Stop Thief! Brand Outeroos Talisman 20% Always +20% spell damage
Villains find you +10% faster
Unlocks Stop Thief!
-20% to initiative
The Fire Within Elemental Passive Skill 10% + S% Always Level 14 +S% spell damage
Somber's Fedora Helmet 13% Always Level 13 +5% chance of spell critical hits
+1 skill point(s) applied to combat skills
-5 seconds to the duration of each turn
cardinal's ruler Accessory 10% + 10 Always Level 4
ice cool shades Accessory 10% Always Level 15 +10% psychic damage resistance
Cool as Ice
Phial of Samuels Accessory 10% Always Level 8 +5% item drops
+5 PP per turn
serpent amulet Accessory 10% Always Level 9
Thunder in a Bottle Talisman 10% Always Using skills costs -2 PP
Unlocks Elementals' Core Tap
-3 Melee damage
datahat Helmet 5% Always Level 6 +5 electric damage
ice cool galoshes Boots 5% Always Level 15 +5% chance of enemy fumbles
Cool as Ice
Ring of Solis Accessory 40 Always Level 70 Grants invisibility (chat effect).
+5% resistance to all elements
+10 psychic damage
+40 to maximum HP
+10% Intellect
-5 seconds to the duration of each turn
scale mail Shirt 30 Always Level 12
UltraSport jersey Shirt 30 Always Level 12 +10 to initiative
canary bonnet Helmet 20 Always Level 14 +7 electric damage
cavorite cap Helmet 20 Always Level 12 +3 PP per turn
Fortune Melee weapon 20 Always Level 3 +25% chips
+20 to maximum HP
Rental equipment is lost at rollover
infernium gloves Gloves 20 Always Level 11
Memory of the Elephant Naturalist Buff 10 + S 30 + 3*S minutes +5 + S Intellect
plaque buster Melee weapon 20 Always Level 10
Rayed 5 Effect 20 65 minutes Gained from There's a Blog.Org for This
silver star Accessory 20 Always +20 to maximum HP
Can wear two
UltraSport slacks Pants 20 Always Level 12 +5% spell damage
enriched hat Helmet 15 Always Level 10
enriched pants Pants 15 Always Level 10
Partyware plate Offhand Item 15 Always
cryonite corduroys Pants 10 Always Level 5 +20% fire resistance
earth boots Boots 10 Always Level 10 +10 to maximum HP
fullerene Offhand Item 10 Always +10 to maximum HP
gold star Accessory 10 Always Increases all stats by +1 level:
+5 Strength
+5 Intellect
+5 Refleces
+10 Maximum HP
+10 offense
+10 defense
+10 to-hit
+10 dodge
golden nail Gloves 10 Always +10 to maximum PP
grandpa's flannel shirt Shirt 10 Always Level 18 +2% XP per combat
Green Globulin Effect 10 35 minutes Gained from using throwing star - black hole in combat
+10 HP
+10 offense
+10 defense
+10 to-hit
+10 dodge
Jill's elegant gloves Gloves 10 Always +10% spell damage
-1 to the cost of combat skills
+1 skill point applied to combat skills if Spring-Heeled Jack's boots is worn
pod moccasins Boots 10 Always Level 9
silver hammer Melee weapon 10 Always +10 to maximum PP
Sunset's Flaming Sharovary Pants 10 Always Level 5 Attacker takes +10% fire damage upon successful hit.
UltraSport boxing gloves Gloves 10 Always Level 10 +10% Strength
UltraSport socks Boots 10 Always Level 10 +10% Reflexes
digital robes Full-body suit 8 Always
Rain's flood pants Pants 6 Always Level 8 +6% ice resistance
festively folded fork Accessory 5 Always
mukluks Boots 5 Always Level 3
witch's dress Full-body suit 5 Always
silver-plated star Accessory -5 Always -5 to maximum HP
Plum Bum's level Talisman -15% Always +30% Strength
+5% of weapon damage returned as HP
Earn some chips periodically for odd jobs while patrolling
Draws you to an Abandoned Chemistry Lab in Somerset
genuine lookalike World Series 2009 ring Talisman -20% Always +20% to your maximum Hit Points


Modifiers List
Strength modifiers | Intellect modifiers | Reflexes modifiers | HP modifiers | PP modifiers
Hit Chance modifiers | Critical Hit Chance | Fumble Chance | Spell Critical Chance
Initiative modifiers | Offense modifiers | Extra attacks | Stunning
Bonus melee damage | Bonus ranged damage | Bonus spell damage | Bonus elemental damage | Strike-back damage
Damage absorption | Elemental resistance | Dodging modifiers | Defense modifiers
Chips Drop modifiers | Item Drop modifiers | XP modifiers
Skill Cost modifiers | Time modifiers | Foe Toughness modifiers | Combat chance modifiers | Special abilities
HP Regeneration | PP Regeneration