Difference between revisions of "Talk:Upgrade Weapons: Self-Balancing"

From Twilight Heroes Wiki
Jump to: navigation, search
(Created page with "Question: What happens if you have more than 5 skill points in Upgrade Weapons, and wear + % chance to fumble gear? Would it increase your chance to get a critical hit? Does this...")
 
m
Line 1: Line 1:
 
Question: What happens if you have more than 5 skill points in Upgrade Weapons, and wear + % chance to fumble gear? Would it increase your chance to get a critical hit? Does this effect make the theoretical maximum for +% to crit 30%? (20% from crits, 10% from would be fumbles)? --[[User:Blackmatter615|Blackmatter615]] 11:29, 26 October 2010 (PDT)
 
Question: What happens if you have more than 5 skill points in Upgrade Weapons, and wear + % chance to fumble gear? Would it increase your chance to get a critical hit? Does this effect make the theoretical maximum for +% to crit 30%? (20% from crits, 10% from would be fumbles)? --[[User:Blackmatter615|Blackmatter615]] 11:29, 26 October 2010 (PDT)
 +
:That's how it worked before skill points.  Assuming everything's working correctly, that's how it should work now. [[User:Cristiona|Cristiona]]

Revision as of 19:02, 26 October 2010

Question: What happens if you have more than 5 skill points in Upgrade Weapons, and wear + % chance to fumble gear? Would it increase your chance to get a critical hit? Does this effect make the theoretical maximum for +% to crit 30%? (20% from crits, 10% from would be fumbles)? --Blackmatter615 11:29, 26 October 2010 (PDT)

That's how it worked before skill points. Assuming everything's working correctly, that's how it should work now. Cristiona