Difference between revisions of "Talk:Utility Brand Belt"
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--[[User:XKiv|XKiv]] ([[User talk:XKiv|talk]]) | --[[User:XKiv|XKiv]] ([[User talk:XKiv|talk]]) | ||
:I believe the "more ammo" line is a reference to number of attacks. Probably easiest to test with something like the [[scavenged death ray]] [[User:Cristiona|Cristiona]] ([[User talk:Cristiona|talk]]) 21:35, 11 March 2013 (PDT) | :I believe the "more ammo" line is a reference to number of attacks. Probably easiest to test with something like the [[scavenged death ray]] [[User:Cristiona|Cristiona]] ([[User talk:Cristiona|talk]]) 21:35, 11 March 2013 (PDT) | ||
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+ | With melee weapon: no ammo, otherwise the same (hand grenade for 100 and smoke bomb for 1 round stun).<br> | ||
+ | With scavenged death ray and Reflexes: 1456 (1158), hit 5, 3, 2, 4, 5 times (without casting skill: 2, 4, 3, 3, 3, 3, 4) --[[User:XKiv|XKiv]] ([[User talk:XKiv|talk]]) 15:47, 12 March 2013 (PDT) |
Latest revision as of 14:47, 12 March 2013
2 tries, both had more ammo+grenade+smoke bomb:
You sort through your belt to see if there's anything useful...
Some more ammo never hurt.
This hand grenade might be good for 100 damage.
And, of course, the smoke bomb to dazzle and confuse your foe.
Wow. It'll be a bit before you can do that again. You gain an effect: Nova Recovery (Added for 120 minutes.)
Your opponent is too stunned to act.
stun: only 1 round
I don't see any obvious effects in combat.
- I believe the "more ammo" line is a reference to number of attacks. Probably easiest to test with something like the scavenged death ray Cristiona (talk) 21:35, 11 March 2013 (PDT)
With melee weapon: no ammo, otherwise the same (hand grenade for 100 and smoke bomb for 1 round stun).
With scavenged death ray and Reflexes: 1456 (1158), hit 5, 3, 2, 4, 5 times (without casting skill: 2, 4, 3, 3, 3, 3, 4) --XKiv (talk) 15:47, 12 March 2013 (PDT)