Difference between revisions of "Talk:April Fool's Day"

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(changed to match hoy's analysis)
m (2014 data)
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== Raw data ==
 
== Raw data ==
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==={{user|Muhandes}}===
  
 
I had 13x15=195 adventures. I spent them all with around 140% item drop (~60% from equipment, 30% kangaroo, ~50% buffs).
 
I had 13x15=195 adventures. I spent them all with around 140% item drop (~60% from equipment, 30% kangaroo, ~50% buffs).
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I also got 3 cloaks, 6 silver plated and 4 fool's gold stars. However, as I spent the time in the castle with an unrecorded non-combat modifier, I can't say how many adventures were combat adventures. Eatimating around 150, I'd guess the drop rate for each item is quite low, maybe 2%. The sample size is way to small to say it with any certainty.--[[User:Muhandes|Muhandes]] 17:25, 6 April 2009 (UTC)
 
I also got 3 cloaks, 6 silver plated and 4 fool's gold stars. However, as I spent the time in the castle with an unrecorded non-combat modifier, I can't say how many adventures were combat adventures. Eatimating around 150, I'd guess the drop rate for each item is quite low, maybe 2%. The sample size is way to small to say it with any certainty.--[[User:Muhandes|Muhandes]] 17:25, 6 April 2009 (UTC)
  
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==={{user|Patojonas}}===
  
 
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==={{user|hoyifung04}}===
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====2013====
 
I never saw a foe drop more than one from the set {[[Coward's Cloak]], [[fool's-gold star]], [[silver-plated star]]}, so I'm assuming that it's something like the [[Snow day]] drops, where there's a chance one will drop, and if one drops, then it determines which drops.
 
I never saw a foe drop more than one from the set {[[Coward's Cloak]], [[fool's-gold star]], [[silver-plated star]]}, so I'm assuming that it's something like the [[Snow day]] drops, where there's a chance one will drop, and if one drops, then it determines which drops.
  
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Oh, and I adventured at the [[Goody Two Shoes rally]], where non-coms don't exist to mess up my data.  (Some special foes did show up in the League Battlefield; I have excluded them from the above.<!--(2) rouge computer virus, (1) zillion-chip piece, (2) Brad energy drink-->)  --[[User:Hoyifung04|hoyifung04]] ([[User talk:Hoyifung04|talk]]) 19:50, 1 April 2013 (PDT)
 
Oh, and I adventured at the [[Goody Two Shoes rally]], where non-coms don't exist to mess up my data.  (Some special foes did show up in the League Battlefield; I have excluded them from the above.<!--(2) rouge computer virus, (1) zillion-chip piece, (2) Brad energy drink-->)  --[[User:Hoyifung04|hoyifung04]] ([[User talk:Hoyifung04|talk]]) 19:50, 1 April 2013 (PDT)
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====2014====
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Data for 2014:
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*Chance of any drop: {{statrate|1575|152}}
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**Chance of drop being Coward's Cloak: {{statrate|152|45}}
 +
**Chance of drop being fool's-gold star: {{statrate|152|52}}
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**Chance of drop being silver-plated star: {{statrate|152|55}}
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*Chance of special combat: {{statrate|1575|94}}
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**Chance of encounter being impractical jokester: {{statrate|94|28}}
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**Chance of encounter being practical joker: {{statrate|94|37}}
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***Chance of Brad energy drink: {{statrate|65|31}}<!--15/16, respectively-->
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***Chance of zillion-chip piece: {{statrate|65|27}}<!--8/19, repsectively-->
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**Chance of encounter being uncommon fool: {{statrate|94|29}}
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***(Drop rates [[Talk:uncommon fool|here]])
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 +
--[[User:Hoyifung04|hoyifung04]] ([[User talk:Hoyifung04|talk]]) 21:01, 1 April 2014 (PDT)

Revision as of 20:02, 1 April 2014

Raw data

Muhandes

I had 13x15=195 adventures. I spent them all with around 140% item drop (~60% from equipment, 30% kangaroo, ~50% buffs).

I got 16 special adventures which is around 8%. Each dropped both items, which makes me guess they have a drop rate of >40%.

I also got 3 cloaks, 6 silver plated and 4 fool's gold stars. However, as I spent the time in the castle with an unrecorded non-combat modifier, I can't say how many adventures were combat adventures. Eatimating around 150, I'd guess the drop rate for each item is quite low, maybe 2%. The sample size is way to small to say it with any certainty.--Muhandes 17:25, 6 April 2009 (UTC)

Patojonas

My data for the 2013 event,
changed to match hoy's analysis
Patojonas 08:22, 4 April 2013 (PDT)

impractical jokester|Brad energy drink 46.7 ± 25.8
impractical jokester|zillion-chip piece 40 ± 25.3

practical joker|Brad energy drink 56.3 ± 24.8
practical joker|zillion-chip piece 56.3 ± 24.8

rogue computer virus|Brad energy drink 47.1 ± 24.2
rogue computer virus|zillion-chip piece 35.3 ± 23.2

chance of brad 50 ± 14.4
chance of zillion 43.8 ± 14.3

599 combats
special foe chance (9.3% ± 2.4%)

silver plated 22 (39.3% ± 13.1%)
fools gold 16 (28.6% ± 12.1%)
coward cloak 18 (32.1% ± 12.5%)


hoyifung04

2013

I never saw a foe drop more than one from the set {Coward's Cloak, fool's-gold star, silver-plated star}, so I'm assuming that it's something like the Snow day drops, where there's a chance one will drop, and if one drops, then it determines which drops.

Chance of any drop: (10.3% ± 1.5%)
Chance of drop being Coward's Cloak: (33.3% ± 7.3%)
Chance of drop being fool's-gold star: (30.4% ± 7.1%)
Chance of drop being silver-plated star: (36.3% ± 7.4%)

The drops from the special foes (Brad energy drink and Zillion-chip piece) are independent of the others; they can drop with or without the other three, and both can drop at the same time. Assuming that the foes work like the drops (first, check if one is encountered, then determine which it is), and assuming they have the same drop rates:

Chance of special combat: (6% ± 1.2%)
Chance of encounter being impractical jokester: (26.5% ± 8.9%)
Chance of encounter being practical joker: (34.7% ± 9.6%)
Chance of encounter being rogue computer virus: (38.8% ± 9.8%)
Chance of Brad energy drink: (44.9% ± 10%)
Chance of zillion-chip piece: (50% ± 10.1%)

Oh, and I adventured at the Goody Two Shoes rally, where non-coms don't exist to mess up my data. (Some special foes did show up in the League Battlefield; I have excluded them from the above.) --hoyifung04 (talk) 19:50, 1 April 2013 (PDT)

2014

Data for 2014:

  • Chance of any drop: (9.7% ± 1.5%)
    • Chance of drop being Coward's Cloak: (29.6% ± 7.4%)
    • Chance of drop being fool's-gold star: (34.2% ± 7.7%)
    • Chance of drop being silver-plated star: (36.2% ± 7.8%)
  • Chance of special combat: (6% ± 1.2%)
    • Chance of encounter being impractical jokester: (29.8% ± 9.4%)
    • Chance of encounter being practical joker: (39.4% ± 10.1%)
      • Chance of Brad energy drink: (47.7% ± 12.4%)
      • Chance of zillion-chip piece: (41.5% ± 12.2%)
    • Chance of encounter being uncommon fool: (30.9% ± 9.5%)

--hoyifung04 (talk) 21:01, 1 April 2014 (PDT)