Difference between revisions of "Talk:Golden Wooden Nickel Casino"
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Doing the math on it using chip & item autosell values, so far at 168 adventures it's coming out to 95.3 cpa. (chips per adventure) I'll go to 1000 adventures here before I pass judgment, but scanning the other chip drops for other areas there doesn't seem to be another quick payoff zone. Perhaps in the item auto-sell values.--[[User:Valliant|Valliant]] 15:16, 23 May 2008 (MST) | Doing the math on it using chip & item autosell values, so far at 168 adventures it's coming out to 95.3 cpa. (chips per adventure) I'll go to 1000 adventures here before I pass judgment, but scanning the other chip drops for other areas there doesn't seem to be another quick payoff zone. Perhaps in the item auto-sell values.--[[User:Valliant|Valliant]] 15:16, 23 May 2008 (MST) | ||
:Since the Surly Gambler can drop more than one card, is that 48% per card, or the odds of any card at all? [[User:Cristiona|Cristiona]] | :Since the Surly Gambler can drop more than one card, is that 48% per card, or the odds of any card at all? [[User:Cristiona|Cristiona]] | ||
+ | ::That's the chance of getting a card per adventure. I've only seen two cards twice in the 200 adventures I've put in so far.--[[User:Valliant|Valliant]] 14:10, 29 May 2008 (MST) | ||
+ | ---- | ||
+ | --[[User:Valliant|Valliant]] 14:10, 29 May 2008 (MST)--[[User:Valliant|Valliant]] 14:10, 29 May 2008 (MST) |
Revision as of 13:10, 29 May 2008
has anyone else seen the surly glamber?
Editing Casino Elites out of incorrect spot. --User:Trisk 11/01/08
- I'm currently spading this area, as I think it might be the best chip reward/adventure in the game.
As such, here are the current stats:
In 168 adventures:
Encounter Info Autosell
- Casino Security Guard 17% chance/adventure
- Chips 39.41 chips/combat
- cup of coffee 48% chance/combat 1
- peacekeeping baton 0% (Are these still a drop from him now that there's the short end?)
- short end of the stick 21% chance/combat 42
- Guardian Orb 24% chance/adventure
- data plate 12% chance/combat 30
- memory tube 22% chance/combat 25
- titanium plating 14% chance/combat 12
- VIP Guest 12% chance/adventure
- Chips 60.85 chips/combat
- Xelor watch 33% chance/combat 65
- Surly Gambler 23% chance/adventure
- Chips 20.62 chips/combat
- playing card 48% chance/combat 35
- Jackpot! (noncombat) 25% chance/adventure
- Chips 260.26 chips/combat
Doing the math on it using chip & item autosell values, so far at 168 adventures it's coming out to 95.3 cpa. (chips per adventure) I'll go to 1000 adventures here before I pass judgment, but scanning the other chip drops for other areas there doesn't seem to be another quick payoff zone. Perhaps in the item auto-sell values.--Valliant 15:16, 23 May 2008 (MST)
- Since the Surly Gambler can drop more than one card, is that 48% per card, or the odds of any card at all? Cristiona
- That's the chance of getting a card per adventure. I've only seen two cards twice in the 200 adventures I've put in so far.--Valliant 14:10, 29 May 2008 (MST)
--Valliant 14:10, 29 May 2008 (MST)--Valliant 14:10, 29 May 2008 (MST)